Beiträge von Forza Gamer 777
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I'm sorry, I was busy, of course [F777] Im Koeblitzer Bergland 3.5 v3.0.1.zip is relevant, I left another file for the memory of the project and its development and signed that it is very old. Track Loft does not changed at all, since it contains the location of the rails, but their type is already in Tracks.bin, where I changed SAD to EZY. And yes, I want to change the signal system, but for this I need to finish work on the branch to Hoch Merzburg. But work on the signal system will most likely be already on clone of the route, as it may break work of the scenarios. But I will try to change everything 1 in 1, matching the original location of all signal control points. At the moment, I don't have so much knowledge of German signaling, but I think I have enough to try it myself. I think I'm going to have difficulties anyway and I'm going to ask for advice here later.
In general, I am so glad to receive such a positive feedback, you can't imagine how pleasant and motivating it is to continue working
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True. sgtalbers shows it with his screenshots of his ikb bundesbahn project.
At the moment, I'm planning to release my first scenario with ICE 1, and then I'll continue working on the grass, start going to Hoch Merzburg. I've practically finished it on the Hosvenn branch, but there are minor edits. I'm also thinking of replacing the sounds of some rails, they are too noisy and unrealistic
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If i may dream. Additional SFS between Bad Rinckenburg and Hoch Merzburg would be interesting.
That would be cool, but I have very little experience working with rails at the moment, and this extension of the SFS will go on a separate route anyway, rather than updating the old one. But to be honest, I'm also thinking about lengthening now. All this later, now it is necessary to complete the project on vegetation and objects, and then move on. The route has incredible potential
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The SFS is a little to short for 280 km/h. I can't imagine that ICE 1 or 2 reach 280 on this track for too long.
Yes, it's true, 280 will not reach, but 230, maybe even 250, will be quite in time. But I haven't tested ICE4 yet, maybe I'll change it to 250. I'm still testing everything.
Tested ICE1, 263 km/h and G
Tested 8-car ICE4 with 4 motor wagon, stable max speed 265 km/h -
Testing my first scenario. By the way, changed speed limit on SFS from 200 to 280 km/h. 200 is too boring for me for high-speed highways, and anything above 250 is of great interest. The route is fictional anyway. Of course, I can't know 100% if this line could have been upgraded to 280 km/h in real life, since I don't really understand the intricacies of German railways (mainly because of the language barrier). It would be interesting to know if this is possible.
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I can't understand how you lose scenarios? I have not changed anything in the route in this regard. I calmly take any scenarios from here, everything works
Matthias0710 , It's very nice that my work is being used, thanks for your screenshots, is everything working fine?
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Hm, it's strange, I will search for it in Tracks.bin
P.s. I looked in the file, there is no mention of this, and I did not change the track tiles at all. Very strange
P.p.s apparently, this was accidentally left after I removed these routes from the requirements. I didn't think of looking at it in TS Tools.P.p.p.s In addition, I found more links to route S25, which is not used on this route. Fix will be out soon
Deleted all the extra TrackRules, everything remains in place. I can try to pack all the route files, not just the modified ones (I looked at the timestamps), maybe this will helpOh my God, I noticed that my route refers more to S25 than to Konstanz - Villingen, although the assets there are the same. Now I will urgently change everything and drop it
Guys, sorry for such a number of edits, I have to change everything based on feedback, because everything can work perfectly for me, since I have a lot of different assets installed (uncompressed TSC weighs over 800 gigabytes). I posted version 3.0.1, fixed stupid errors there (by the type of non-updated, but heavily modified Loft Tiles files), I ask you to download the archive and replace all files.
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I'm missing a short piece of track right behind Köbler Wald to Rinckenstadt, maybe you know what the issue could be?
It's strange, because I have this piece of track. I did not touch it in the editor (I did not touch the rails at all in the editor, once I accidentally deleted a piece near Marienbaum, but returned it through rolling back the file). It is missing on 2D map too?
I do not know, maybe there is a conflict between Tracks.bin in and out of the archive. There is a default Tracks.bin in the archive, and outside it it has already been converted to EZY rails. Try deleting Tracks Default.zip along the way RailWorks\Content\Routes\53340446-fc5e-464e-824d-7c4693229611\Networks
I have this file, if I confirm it now, the game sometimes loads SAD rails instead of EZY -
The fix has been released. Those who downloaded earlier, please download the main file
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Must be no daylight time in russia right? So equal time in summer and winter
Oh, right, I forgot that you have it. It was canceled 10 years ago in our country. A controversial story, to be honest. There are more minuses than pluses. In some places, sunsets in summer are at 22:00, and dawn is at 4:00. One is late, the other is early
Now I noticed that, nevertheless, not all rails have changed to EZY. In Tracks.bin there are quite a few SAD rail entries left. I will release an updated fix file later.
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Oh nice to know. Greetings for you.
By the way. So you are 1 hour from Central European Time. If you live in Russia it must be Kaliningrad isn't it? West Russia is 2 hours ahead.
No, I'm in UTC +3. In the South part. My time is 0:36 now
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August 30th has come in my time zone, happy birthday to me
, and I can congratulate you on the successful release of update 3.0!
Last week, as a fanatic, I spent almost all day in the editor, so my head is boiling at this moment. If you find any mistakes anywhere, let me know, I'll be happy to fix them. -
It's 3 AM in my time zone, I'm near Altenbrueck, there are only a couple of kilometers left to reach the target. I will sleep peacefully, complete this section, run through the route again, correct some nuances in places and release update 3.0! This is how some territories looks near Altenbrueck. There is very little work left, the release will definitely be today or tomorrow.
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You're welcome

(BTW, do you have plannings for an update of the Brennitzer Linienstern as well after finishing IKB? )
I don't know, of course, how it will go. I've been dragging on with this project for 3 years now, and somehow people don't do enough scenarios on Brennitzer Linienstern, there is a feeling that it is not so in demand. In general, I want to redo some English real route, for a change. But if the plans change, I'll take something from German, but also real. The only question is what exactly to take, because a lot of people are currently working on different projects. The vegetation of IKB is incredibly old, but with other, newer routes there will be no such severe problems and I will be able to spend less time improving the environment. I can optimize Hamburg - Lubeck V2, there is too much grass stuck on, I can improve the Inselbahn or Dresden - Leipzig, but for this I need to get permissions and find a video from the cab to convey the correct view
Finally replaced the rails with EZY, added joints in places where the rail is changing
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Thank you for these kind words, they add motivation
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With Update 3.0 of your rework, will there also be an updated version from Bad Rinckenburg to Hoch Merzburg?

Unfortunately, this piece will go to version 4.0, because there is still a month or two of additional time for building. I finished the branch to Hosvenn in about 1.5 months, but I rebuilt everything from 0 in places there, since there were spacious fields without any pronounced vegetation. But with the branch to Hoch Meersburg, I need to sweat, because this piece is very mountainous, there too I need to demolish all vegetation to 0 and rebuild from ground up. Despite this, I may release a transitional version 3.5, in which I will reach Schwanstetten, there is an interesting branch to the warehouse, which is used in scenarios. In any case, now my goal is to finish the almost finished territories in order to be in time for August 30th. All I have left is to add 3d trees on the section from Wildau to Marienthal, as well as on the Koebler Wald - Bad Rinckenburg segment.
In general, the project has been very delayed, I started it in December 2021, but I am actively working +/- only this year. I didn't think it would be that hard, but it's interesting. During this time, so many things have happened in my life that you can go crazy. But, I learned how to do it beautifully and found assets that are really suitable for high-quality vegetation. Thanks to all the builders who produce reworks, they have inspired me all this time to be better and constantly review what I have done.
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I work 5-6 hours every day to bring the redesigned parts to an ideal that corresponds to my opinion. There is still a lot of work in this regard, but the distant vegetation is 100% complete, only the near one remains, and there are more problems and time with it. Despite this, the result is worth it. Here are some examples of what I'm aiming for
Near the rails, I will probably walk again and add different herbs so that in places everything does not look so uniform and sharp. But there are few such problem areas. It constantly seems to me that I can do better, that my current result looks bad, so I review the same area 10 times. Maybe I'm wrong. I will really try to complete it by the end of this week, because then my studies at the university begin and there will be very little time for the route. I also have a birthday at Friday, I will try to make a gift for this site on this date

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The bottom line is that both of these links are original, from the authors themselves, with original content. The man (KaMat) just posted a link to his text file on Facebook, and there lies the original download link. Shouldn't it be published if it's original? The same applies to Markus' vegetation komplett. All that exists are the original links to Mega. It's all used in a huge bunch of routes without any problems. Am I wrong?