Beiträge von Forza Gamer 777

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    Verzeihung: ist der Hotfix schon inrgendwan herunter zu laden

    oder sitzt er in die totale Download der Strecke? Oder kommt der noch? Weil ich noch immer kein QD spielen kann.


    freundlichen Grüssen

    Ruud

    The hotfix is included in the full archive, since I have made changes to quite a lot of files and it is quite problematic to assemble them all correctly, it is easier for me to pack the entire route every time so that no one has problems later.

    Route hotfixed, update available


    23.09.25 – Hotfix, corrected error with broken superelevation near Renckensfeld-am-See, added Quick Drive scenarios (so far, there is no traffic, I haven't tested all the options, but trip via SFS works well, I don't think there will be a problem with others.), deleted a couple of old assets that are no longer available. Manuals updated with more images and small corrections.

    What is that path in the sky when you drive out of Bad Rinckenburg? It definitely shouldn't be there, at least not visible.

    This is some kind of bug in this asset, it's visible and not visible every other time, to be honest, I don't know how to change it. Only delete?


    Hallo zusammen, mir fehlt laut RW Tools eine ganze Menge der Assets von „StMan“, siehe Screen. Wo kann ich diese finden?

    Grüße Jörg.

    12. Kombinationssignale (KS) Bauart Siemens from essentials list in manual

    Thank you very much for the great update and addition to the route. :thumbsup:


    However, I found a small error on my first trip. The tracks don't look good at this point (approx. KM 152.2) and there was extreme shaking during the ride at this point:

    Yes, I knew about it, but I forgot to see what was wrong. It seems like there was no such thing in the original. In any case, I wanted to change this curve a little and make the limit there not 100, but 80 or 90, since it is too steep for 100 and the train is almost collapsing. I'll try to fix it, then I'll release another fix, if any nuances come out, I'm waiting for your new feedback :)


    I found out that it came out after my attempt to fix a rail break that I accidentally created unnoticed. There's just a tick removed from the super elevation. This is even good in some ways, I still planned to work on the rail shake parameter later and add shaking on the arrows, as AP did in their MML Enhancement Pack. I'll include it in the hotfix later too.

    Hallo zusammen, verstehe ich es richtig, dass dieses Update einfach in die "STWS"-Strecke kopiert wird bzw. die Dateien der Strecke überschreibt?

    Danke!

    Hello, IKB3.5 is going as a simple replacement for the original route files, and IKB4 will be a clone with a ton of changes in terms of signaling, contact network, and the addition of a new high-speed part.

    I don't know for what reason, but at the Hoch Merzburg station, the freight sidings are marked with platform markers, this will be fixed. In addition, new markers will be added along the route in some places to create scenarios more flexibly.

    Work on marking the new grass has been completed, and work has also begun on the reconstruction of the contact network. Then I will redo the trees and shrubs in more detail.


    Hoch Merzburg:


    I'll also have to walk along the entire route and install fasteners for the contact network consoles so that everything is completely mega-realistic.It looks like this (This is the first one on the entire route, and I built it specifically for demonstration. I'll have to install a lot of them along the route):


    Of course, I still have to change the position of some of the hectometers to fit the new position of the pillars.

    Otherwise, the work is going well and quite actively, there is a desire to build beautifully and in detail, without your support I did not have as much motivation as I have, thank you all!

    There was no news for more than a month, as I dropped out of development a bit due to the fact that I had to start doing projects for university. I began to place the grass on the remaining piece of route, while maintaining the original arrangement of the trees. Then, in the second pass, I will replace these trees with others so that their basic place does not change.



    As always, I have a lot of plans, but I don't have enough time to implement them. I won't tell you the exact dates from now, so as not to upset anyone. Anyway, this is a free project, and I do it purely at will and in my free time. I really like it, it's been cool to explore the TSC editor these 4 years. I hope that all my efforts will result in a wonderful route update that everyone will enjoy.

    After taking a short break from building and improving existing areas in terms of vegetation, I finally moved on from the tunnel towards Hoch Merzburg. There are 13 km left for the grass


    This is what the final vegetation of the entire route looks like. But if something hits me in the head and I think it looks too empty again, I'll add different herbs from RLB. It's not in the plans yet. I redo everything too often, I need to know the measure. I don't know what it's called when it always seems like new is nonsense, but the last old version looks even more nonsense.



    In fact, I need to wind down the history of vegetation and stop touching it all the time, but it's so hard! I always want to add something, but FPS doesn't say thank you. In any case, I had plans not only to redo the vegetation and catenary. At the very beginning of working on the project, I was already thinking about how to add various little things to the stations, such as switch cabinets or racks with brake shoes, how I tried to do it in Altenburg.

    Now catenary has been updated throughout the mountainous area. Except Bad Rinckenburg Rbf at the moment. I have no desire to climb into these side branches along the route yet, but if it appears, then I will definitely do something there. I'll leave what I have for now. The section separators will still be added. The vegetation is almost ready, leaving only 15 kilometers of hilly, but quite flat terrain to Hoch Merzburg.

    dj bahn and other guys who are always missing some pieces of rails. As I understand, it is missing purely graphically, you can drive on them and they appeared at 2D map, right? If so, then you just kind of have the same broken on unfull copy of EZY package, because I use [EZY] Gleis oS Holz1Alt bl variant in the Hosvenn bridge, for example
    Installed clean copy of route and here it is:

    This example from the great KBS172 scenario, all right and working

    Why one? It's like on Freiburg - Basel route, but with the combination of both SFS paths to reduce the number of switches and make it more compact. There won't be many trains on this line anyway.. Track laying is not ideal, but sorry, it's my first attempt at route building

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