Thank you very much, it was very difficult to keep track of not using too much. I'll add this with the next patch.
You're welcome 👍
Thank you very much, it was very difficult to keep track of not using too much. I'll add this with the next patch.
You're welcome 👍
Auch von meiner Seite ein großes Lob für das Update.
Wertet die Strecke auf jeden Fall sehr auf ![]()
Eine Frage hätte ich:
Aus Richtung Altenburg stehen in Bad Rinkenburg im Tunnel alleinstehende Zs3 Lichtsignale.
Wann leuchte diese bzw. werden getriggert?
Gruß Frederik
Aus Richtung Altenburg stehen in Bad Rinkenburg im Tunnel alleinstehende Zs3 Lichtsignale.
Wann leuchte diese bzw. werden getriggert?
While I was preparing a new patch (which I hope will be released soon), I was just dealing with them, reinstalled their links and they seemed to now show different values. At the same time, the very position of the links does not seem to have changed. It's a strange situation, in general.
Speaking of the patch, I decided to change VS to MS in several parts of the branches in order to reduce block sections in busy places.
New patch released.
Ne3 signs have been replaced and their position adjusted for better visibility.
On the Hoch Merzburg – junction to the high-speed line branch and Altenburg – Koeblitz branch VS signals have been replaced with MS (which, unlike HS, can also show a yellow signal, thus replacing the previously mentioned VS) signals to increase line capacity and reduce block section length, minor improvements have been made to the signaling system, in some places several signals standing close together have been placed on signal bridges, and many repeaters have been added for better visibility.
Another bug has been fixed where superelevation was disabled in the settings.
Missing requirement has been added to the freight scenario, and the scenario itself has been slightly improved (the departure timesof some trains have been optimized).
Vegetation has been improved on the St.Rudolf – Koebler Wald diesel branch.
Forgive me for forgetting to pack the missing assets, I have now uploaded the corrected version and made an archive with these assets separately so that you do not have to download everything again.
Hallo,
könnte mir einer sagen, welche Assets mir hier fehlen?
Danke
MfG
Alles anzeigenHallo,
könnte mir einer sagen, welche Assets mir hier fehlen?
Danke
MfG
Sorry, these were the same signals from ronald_cn that I once got somewhere, but I can't find them properly with the link, so I included them in the route package, you can simply download the updated missing assets archive and everything should be fine.
Recently, I flew along the route once again, I was sad that no one had made a single scenario for it yet, but I'm not giving up, I've made many more different fixes. For example, I noticed that the central exit signals of the Burg Merzfeld station is outside the track gauge, fixed by transferring the signals to the signal bridge.
Was
Become
In addition, I am actively improving the detail of Lf6 and 7, which can now be obtained in the KS package from 143er.
Also, some LED Zs's have been added in different places
Recently, I flew along the route once again, I was sad that no one had made a single scenario for it yet, but I'm not giving up...
Unfortunately, I don't have enough time for that. I've always enjoyed playing this track. Even more so with v4. Your work is truly a great addition. ![]()
Testing new LED Zs6 and Zs2
Flashing green
VS repeater (useful when line visually blocked by oncoming train on side track).
Zs6
Track switching
Zs2 (S - SFS, R - Bad Rinckenburg Regio Line)
All this has already been installed in the latest update, now I'm just checking the functionality and correct appearance of everything that I previously installed.
Forza Gamer 777 Thank you for your great work, i also really like the route!
I just want to know, if it is necessary to update the KS Package from 143er or does your route work fine with the older version?
Thank you very much!
Forza Gamer 777 Thank you for your great work, i also really like the route!
I just want to know, if it is necessary to update the KS Package from 143er or does your route work fine with the older version?
Thank you very much!
It's better to keep it up-to-date, because 143er is constantly fixing various bugs. With the new update, the current version of pack (0.9+) will definitely be required due to using of LED Zs and Lf6/7
Forza Gamer 777 Great, thank you 👍
Recently, I flew along the route once again, I was sad that no one had made a single scenario for it yet
I'm currently working on one, should probably be done tomorrow or friday
I don't know what 143er thinks about this, but I tried to convert some of the photo textures into regular projections, redid a few signs, slightly lightened and upscaled the main texture of the signs and lamps. It was just a little annoying that the same Zs6 in the package was much soapier (blurrier) than the version presented by CMD.Cornflakes .
One thing i noticed is that the LZB slows me down to 120 Kp/h for no reason while driving towards Altenburg at Km 15,2, and then goes back up to 200 Kph again immediately. Driving in the opposite direction towards Bad Rinckenburg this doesnt happen.
One thing i noticed is that the LZB slows me down to 120 Kp/h for no reason while driving towards Altenburg at Km 15,2, and then goes back up to 200 Kph again immediately. Driving in the opposite direction towards Bad Rinckenburg this doesnt happen.
So it wasn't just me who had it. I still couldn't find the reason for this, because if you look through the speed limit lines (press Space several times to switch the rail appearance), there are no 120 km/h parts anywhere. I'll try to delve deeper into this problem later to pinpoint its cause.
This is probably due to the fact that the 200 km/h part is very short. The system tries to jump from 280 to 120 immediately, and then returns to 200. Most likely, the only way to fix it is to extend the 280 km/h limit for the entire length of the branch, that is, completely remove 200 km/h from use. I will try to do it somehow and I will definitely write.