Well, I'm going,to anxiously ,await the announcement by DTG of the cancellation of the TSW project. ![]()
Beiträge von fabrizio520
-
-
Das hört sich jedesmal so an, wie als wenn die Leute wollen, das TSW fehlschlägt"Juhu vR arbeitet nicht an einem gutem TSW add-on, was uns zeigen könnte, dass TSW sich als TS2 etablieren kann"
Honestly I also do not understand why some people continue to hope for a failure of the TSW project.
If you do not like TSW continue to use the actual TS whitout useless comments.
Simple right?
-
TSW update.
Thank you all once again for your continued feedback following the release of Train Sim World: Rapid Transit. Your input has helped us identify and address a number of issues, which we have outlined below.Localisation
- TSW: CSX: Heavy Haul, Great Western Express and Rapid Transit localised into Simplified Chinese
General
- Fixed the "toggle" function associated with being able to couple/uncouple.
- Updated tunnel darkness calculations to improve visuals.
- Removed "Polish (214)" keyboard binds from default configuration that was causing conflicts.
- Disabled collisions on platform edges that were causing issues with player and character movement.
- Fixed Service Mode objectives to only become active when the service starts.
Rapid Transit
- Fixed a Zs 3 speed sign that was not correctly displaying.
- Adding “out of bounds” volumes to the northern and southern ends of the route.
- Fixed reported localisation bugs.
- Improved player collision at Greppin station.
- Improved player collision at Raghun station.
- Fixed reported holes and removed protruding grass from various stations.
- Improved some problematic AI spawn points at stations.
- Fixed gap in 160kmh line speed north of Leipzig Messe in both directions.
BR442 Talent2
- Added collision to the extending steps when passenger doors open.
- Improved collision for AI characters moving around the train.
- Improved Talent2 headlight setup to show correct arrangement depending on startingstate.
- Improved Headlightcontrol functionality.
- Fixed the icon displayingthe state of the Parking Brake.
Class 166 DMU
- Fixed Class166 Headlight Day/Night lights.
- Fixed inability to activate AWS on the Class 166.
- Fixed missing thumbnail image for Class 166 in the Player Profile.
This update is around 440 MB in size and will download automatically from Steam. If you have any problems/queries with regard to the update, leave a comment below or submit a ticket to our support site where our Support Team will be ready to assist.
Please Note: You may need to restart your Steam Client in order to receive this update and/or commence thedownload. Please try thisbefore contacting us.
If you have any feedback in regards to the update, we urge you to post in our dedicatedTrain Sim World Forums - https://forums.dovetailgames.com/forums/train-sim-world.72
-
TSW update.
Thank you all once again for your continued feedback following the release of Train Sim World: Rapid Transit. Your input has helped us identify and address a number of issues, which we have outlined below.Localisation
- TSW: CSX: Heavy Haul, Great Western Express and Rapid Transit localised into Simplified Chinese
General
- Fixed the "toggle" function associated with being able to couple/uncouple.
- Updated tunnel darkness calculations to improve visuals.
- Removed "Polish (214)" keyboard binds from default configuration that was causing conflicts.
- Disabled collisions on platform edges that were causing issues with player and character movement.
- Fixed Service Mode objectives to only become active when the service starts.
Rapid Transit- Fixed a Zs 3 speed sign that was not correctly displaying.
- Adding “out of bounds” volumes to the northern and southern ends of the route.
- Fixed reported localisation bugs.
- Improved player collision at Greppin station.
- Improved player collision at Raghun station.
- Fixed reported holes and removed protruding grass from various stations.
- Improved some problematic AI spawn points at stations.
- Fixed gap in 160kmh line speed north of Leipzig Messe in both directions.
BR442 Talent2
- Added collision to the extending steps when passenger doors open.
- Improved collision for AI characters moving around the train.
- Improved Talent2 headlight setup to show correct arrangement depending on startingstate.
- Improved Headlightcontrol functionality.
- Fixed the icon displayingthe state of the Parking Brake.
Class 166 DMU
- Fixed Class166 Headlight Day/Night lights.
- Fixed inability to activate AWS on the Class 166.
- Fixed missing thumbnail image for Class 166 in the Player Profile.
This update is around 440 MB in size and will download automatically from Steam. If you have any problems/queries with regard to the update, leave a comment below or submit a ticket to our support site where our Support Team will be ready to assist.Please Note: You may need to restart your Steam Client in order to receive this update and/or commence thedownload. Please try thisbefore contacting us.
If you have any feedback in regards to the update, we urge you to post in our dedicatedTrain Sim World Forums - https://forums.dovetailgames.com/forums/train-sim-world.72
-
TSW update.
Thank you all once again for your continued feedback following the release of Train Sim World: Rapid Transit. Your input has helped us identify and address a number of issues, which we have outlined below.Localisation
- TSW: CSX: Heavy Haul, Great Western Express and Rapid Transit localised into Simplified Chinese
General
- Fixed the "toggle" function associated with being able to couple/uncouple.
- Updated tunnel darkness calculations to improve visuals.
- Removed "Polish (214)" keyboard binds from default configuration that was causing conflicts.
- Disabled collisions on platform edges that were causing issues with player and character movement.
- Fixed Service Mode objectives to only become active when the service starts.
Rapid Transit- Fixed a Zs 3 speed sign that was not correctly displaying.
- Adding “out of bounds” volumes to the northern and southern ends of the route.
- Fixed reported localisation bugs.
- Improved player collision at Greppin station.
- Improved player collision at Raghun station.
- Fixed reported holes and removed protruding grass from various stations.
- Improved some problematic AI spawn points at stations.
- Fixed gap in 160kmh line speed north of Leipzig Messe in both directions.
BR442 Talent2
- Added collision to the extending steps when passenger doors open.
- Improved collision for AI characters moving around the train.
- Improved Talent2 headlight setup to show correct arrangement depending on startingstate.
- Improved Headlightcontrol functionality.
- Fixed the icon displayingthe state of the Parking Brake.
Class 166 DMU
- Fixed Class166 Headlight Day/Night lights.
- Fixed inability to activate AWS on the Class 166.
- Fixed missing thumbnail image for Class 166 in the Player Profile.
This update is around 440 MB in size and will download automatically from Steam. If you have any problems/queries with regard to the update, leave a comment below or submit a ticket to our support site where our Support Team will be ready to assist.Please Note: You may need to restart your Steam Client in order to receive this update and/or commence thedownload. Please try thisbefore contacting us.
If you have any feedback in regards to the update, we urge you to post in our dedicatedTrain Sim World Forums - https://forums.dovetailgames.com/forums/train-sim-world.72
-
-
We hopefully that DTG see him also, so as to take a cue to create an editor for TSW.

-
I would like to offer the best wishes for a Merry Christmas and a happy 2018 to all you and your families.
A greeting from Italy.
-
I apologize but I do not know where to post.
I would like to offer the best wishes for a Merry Christmas and a happy 2018 to all you and your families.
A greeting from Italy.
-
-
Programs like TSW (being niche) need the community to exist. The developer community (free and payware) are an advantage for TSW (I do not think the English are stupid).
DTG is a little vague about the development of the editor. However they never said that it will never come.
-
And this is the reason for the absolute necessity of the editor. As long as an external developer (railway expert of German infrastructure, signaling etc.) can not put his hands on TSW the result will always be approximate.
Without the editor, TSW is just a Xbox game.
-
You need to send feedback to DTG to report errors. Alternatively, according to the law of the market,a dissatisfied customer has the right to recession.
Other solutions I do not see.
-
Surely there will be patches to fix the bugs.
It seems to me that someone is a bit too negative here.
A little patience,please.
-
There are 120/130 users online in this topic.I would say that TSW (with a beautiful graphics) teases many...

-
TSW :. Rapid Transit on Twitch tomorrow at 6pm GMT (source: DTG Facebook)
https://train-simulator.com/mitteldeutschland-s-bahn/ -
As promised DTG continues to support current TS. In parallel the development of a new simulator starting from zero.
The dates about the output of the 3 addons for TSW (USA, GB, DE) were maintained (for 2017).
Maybe we can look at the glass half full.
-
For example (as already announced by DTG) Virgin Trains.

-
-
Undoubtedly the road taken by TSW can be frustrating. It proceeds slowly and everything seems far in time.
But in reality who do not want a railway simulator with a new technology?
I absolutely will and ...it will come.