REAL DRIVE advanced scenarios for different Routes. [Information-Thread]


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  • Weiter gehts in Bayern:



    REAL DRIVE the railway from Regensburg to Passau. Drive through Bavaria and be as alert as a real train driver. In this scenario, as in all REAL DRIVES, you can have a red signal in front of you anytime.


    Everything in a REAL DRIVE advanced scenario is randomized (except the route of the player train). Just the combinations of places where you might be stopped by a red signal can exceed millions of permutations. All trains and rolling stock on sidings are random generated too. Just like in real life the railroad line can be busy or not so busy. Ofcourse it can also happen (very rarely) that the line is free all the way.


    Don't forget to follow the instructions in the README.


  • Hi Kim! Thanks for another real drive scenario! I'm thinking about doing a real drive scenario for the Munster-Bremen and Gotthardbahn routes... do you have any advice and "tricks" specially regarding trains that cause red signals or speed reductions? And in relation to AI trains in the opposite direction, whats the distance between kms (i mean 5,10,20,30...) should I place a spawn point so as not to overload the scene? Thanks for the help :thumbup:

  • Hi Kim,

    just recently I discovered your real drive advanced scenarios and like them very much,

    particularly with regard to the possibilities of creating my own type of consist, such as consist for different eras and/or type of Route, like you did for the Rodachtalbahn.


    So i am looking forward for more of your great stuff. :thumbup: