Beiträge von kiski

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    Ok, thanks a lot. But I still don´t get it. What are you trying to say is that every scenario I play with E03 has a script assigned in order to make these message syscalls work? It would mean that E03 comes with a custom scenario script that is copied to or extend already existing scenario scripts in all routes? Isn´t that crazy?? :D
    Or how it works then??

    Hi all,


    I´m new here, so first, let me introduce myself - I´m an active member of CS/SK Railworks community, and I´m creator of CS class 141, ex. E499 class, called "Bobina".


    Forgive me if my question is answered somwhere in the forum. I was looking everywhere, but I haven´t found what I´m looking for, yet...


    Ok, here it is - would be someone so kind and describe me how to make the engine script show a custom message, when e.g. some switch is activated? Same way like OBB 1144 has, or vR E03, etc... I mean that small message box which pops up in upper right corner when some event occurs - as I said, when some switch is activated, or panto is raised...
    A short script will do, or just code pasted here, directly in forum.


    I would be very thankful.


    I ´ve been searching for some clues on the internet, but I haven´t found a thing... :(


    Kiski


    P.S.: sorry for my english, not a native speaker