52 1360-8 der Eisenbahnmuseum Vienenburg
http://www.eisenbahnmuseum-vienenburg.de/walo.html
52 8106 der EF-Treysa
http://eftreysa.de/page.php?74
Vorallem die erste kommt mindestens einmal Jährlich durch Göttingen (Göttingen-Bodenfelde(-Ottbergen))
52 1360-8 der Eisenbahnmuseum Vienenburg
http://www.eisenbahnmuseum-vienenburg.de/walo.html
52 8106 der EF-Treysa
http://eftreysa.de/page.php?74
Vorallem die erste kommt mindestens einmal Jährlich durch Göttingen (Göttingen-Bodenfelde(-Ottbergen))
Nach einem knappen Jahr mal wieder ein Lebenszeichen von dem 640 von RT.
Das Projekt ist ja fast in Vergessenheit geraten.
Wurde das Cab eigentlich überarbeitet?
Ich fahre mit dem Zug nicht freiwillig ![]()
Wer will kann sich den A320x von FS-Labs für stolze 145€(140$) jetzt holen
Für besitzer der FSX version 39$ upgrade Preis
http://www.flightsimlabs.com/i…3xx-master-series-a320-3/
Wenn die FSLabs A320 dann fuer diese Platform kommt, hole ich sie mir auch.
Viel Spass mit dem neuen Flieger ![]()
Und noch ein zweites
Ist sogar länger
Doch
Ich war beim Beta-Test nicht dabei..
Man sieht trotzdem ein paar schöne Bilder der Strecke ![]()
http://train-simulator.com/titan-of-a-generation/
is coming to Train Sim World and CSX Heavy Haul!
Das erste Add-On?
Aufrüsten:
Ich weiß nicht wie realistisch das ist, da ich den original Aufrüstvorgang kenne.
Wenn dich Märklin schon zum Staunen bringt, gönn' dir mal Brawa :
z.B die Voith Gravita
...oder Esu.
Wenn es um Sound/spezial Effekte geht kommst du um Esu nicht herum.
Standardszenarien
Als wenn bei DTG jemals Standardszenarien mitgeliefert werden! Es müssen doch immer Karriereszenarien sein.
Für DTG sind Standardszenarien ein Fremdwort.
Den Kontroller mit dem Computer verbinden und den TS starten
Ist für den üblichen Preis 13,99€ erhältlich
http://train-simulator.com/an-almighty-stallion/
Die Lok kann hier über Steam erworben werden
Update für beide
DDAR
========================= v3.1 Release Notes =========================
- Fixed : Passenger feet from upper floor hanging through the ceiling of lower decks
- Fixed : Removed miscellaneous blueprints from scenario browser
- Fixed : Traction/braking needle in cab would sometimes disappear at edge of camera view
- Fixed : Missing ATB texture for some customers
- Fixed : BSI coupler is now the correct way around when coupled (was mirrored)
- Fixed : Ammeter in HUD now shows negative values when ED brakes are in use
- Fixed : ED brake delay removed so braking doesn't "jerk" or "jolt" any more
- Fixed : Bug in emergency brake where it would sometimes not release properly
- Fixed : Bug where headlight switch was not controllable with the mouse
- Fixed : Typo in Dutch manual in typhoon section
- Improved : Removed unused code from scripts and optimised other code
- Improved : Traction/braking needle in cab now actually shows ED current and traction current (used to show decelleration)
- Improved : Traction/braking needle in cab now sits correctly at "0"
- Improved : Emergency brake now MUCH more powerful
- Improved : Decals for door buttons - higher resolution
- Improved : High resolution window frames
- New : Added parking brake
- New : Second camera view (arrow left/right) in cab for better view of instruments
- New : Cab light defaults to "off"
- New : Prototypical DDAR/DDZ sound for dodeman alarm buzzer
- New : Prototypical DDAR/DDZ sound for emergency brake
- New : Manuals moved to Railworks manuals folder (C:Program Files (x86)SteamsteamappscommonrailworksManualsChrisTrains)
DDZ
========================= v3.1 Release Notes =========================
- Fixed : Passenger feet from upper floor hanging through the ceiling of lower decks
- Fixed : Removed miscellaneous blueprints from scenario browser
- Fixed : Traction/braking needle in cab would sometimes disappear at edge of camera view
- Fixed : Missing ATB texture for some customers
- Fixed : BSI coupler is now the correct way around when coupled (was mirrored)
- Fixed : Ammeter in HUD now shows negative values when ED brakes are in use
- Fixed : ED brake delay removed so braking doesn't "jerk" or "jolt" any more
- Fixed : Bug in emergency brake where it would sometimes not release properly
- Fixed : Bug where headlight switch was not controllable with the mouse
- Fixed : Typo in Dutch manual in typhoon section
- Improved : Removed unused code from scripts and optimised other code
- Improved : Traction/braking needle in cab now actually shows ED current and traction current (used to show decelleration)
- Improved : Traction/braking needle in cab now sits correctly at "0"
- Improved : Emergency brake now MUCH more powerful
- Improved : Decals for door buttons - higher resolution
- Improved : High resolution window frames
- New : Added parking brake
- New : Second camera view (arrow left/right) in cab for better view of instruments
- New : Cab light defaults to "off"
- New : Prototypical DDAR/DDZ sound for dodeman alarm buzzer
- New : Prototypical DDAR/DDZ sound for emergency brake
- New : 2016 prototypical GSMR radio in cab
- New : Manuals moved to Railworks manuals folder (C:Program Files (x86)SteamsteamappscommonrailworksManualsChrisTrains)
Update
NZ ADL ADC
========================= v1.1 Release Notes =========================
- Internal script cleanup to make scripts more efficient
- Driver logic fixed (for some players, driver would stay on in rear cab)
- Manuals moved to Railworks manuals folder (C:Program Files (x86)SteamsteamappscommonrailworksManualsChrisTrainsNZ ADL ADC)
- Ancilliary items (driver, fans, sounds, lights) set to "Exclude from browser" to prevent them cluttering up asset list in scenario editor
- Fixed missing headlight (some players reporting one headlight would never come on)
Gerade kam Railtraction eine Mail, dass der Flirt3 auf V1.1 geupdatet wurde.
FLIRT3
========================= v1.1 Release Notes =========================
All: Ctrl-F9 and Ctrl-F10 now auto-repeat for changing destination boards
All: When handbrake is engaged, throttle should be locked or at least not be allowed to add power
All: Better speed control brake holding when going down long inclines - maintains speed much closer to target now
All: Default cab light to OFF
All: Turned down intensity of the blue in the MFDs
All: For modders - changing the blueprint Maximum value for the control “CruiseTargetSpeedIndicator” will allow the speed limiter to go higher than factory standard. Standard for NS/Rnet is 140. Standard for Süwex is 160. Making this value 200 will allow the cruise limiter to go up to 200km/h BUT the in-cab indicator will only go as high as the analog dial allows.
All: Added sand sprayers to front bogies
All: External cab textures now not luminous - cab is dark at night
NS: Added NS Logo to the nose
NS: Added 'door closed' light to main instrument panel in cab
NS: Added fictional destination “IJdam” to NS version
NS/Rnet: added cab light button on right console
NS/Rnet: Fixed analog speedometer needle to be more accurate
NS/Rnet: door closing sound to be the same as Suwex version.
Süwex: PZB pickup added to front bogie
Süwex: Fixed disappearing combination handle (would disappear when right at the bottom of the screen)
Süwex: Swapped red and yellow brake needles (were wrong way around)
Süwex: Changed PZB fully restrictive mode - 15 seconds below 10km/h. Does NOT automatically go into restrictive mode if you come to a stop, unless you’ve been stopped for more than 15 seconds.
All : Documentation updated to reflect all the above changes
Ging ja doch recht schnell
Natürlich Richtig @Perleeins