@Prelli
in der Texturdatei steht:
<DistantTerrainColour>
<cHcColour>
<Red d:type="sFloat32" d:alt_encoding="000000805050D03F" d:precision="string">0.254902</Red>
<Green d:type="sFloat32" d:alt_encoding="000000201615D53F" d:precision="string">0.329412</Green>
<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
<Alpha d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Alpha>
</cHcColour>
</DistantTerrainColour>