@BlackyTrains Yes. And you can just chose to have it turned on from the start of the scenario instead of PZB. Then you don’t even need that.
Kal000px Is it possible to change between ETCS/PZB/ZUB etc while you are driving?
@BlackyTrains Yes. And you can just chose to have it turned on from the start of the scenario instead of PZB. Then you don’t even need that.
Kal000px Is it possible to change between ETCS/PZB/ZUB etc while you are driving?
@BlackyTrains As long as the signalscripts are ok, you don’t need balises. They are purely eyecandy. Etsc tells you how long you have untill the next restriction, that’s all. So it will work on any route with a decent signal script.
oldsnake Your costumer support is outstanding.
REAL DRIVE advanced Wörgl - Brenner. This is one of my favorite TS routes despite it’s age. Specially with the fantastic upgrade from fsclips . The old signal scripts act a little wonky now and then, specially when you are throwing all that random AI traffic on it, to generate random red lights, they are not as consistently reliable as newer RSSLO routes. Best shown at 10:20 where a distant signal falls back to warning.
But nonetheless a fantastic ride through the Inntal and up the steep gradients to the Brennerpass after a stop in Innsbruck.
REAL DRIVE advanced Wörgl - Brenner. This is one of my favorite TS routes despite it’s age. Specially with upgrade from fclips. The old signal scripts act a little wonky now and then, specially when you are throwing all that random AI traffic on it, to generate random red lights, they are not as consistently reliable as newer RSSLO routes. Best shown at 10:20 where a distant signal falls back to warning.
But nonetheless a fantastic ride through the Inntal and up the steep gradients to the Brennerpass after a stop in Innsbruck.
I had no idea about Ryzen. Bad fps is often TS using the integrated graphics. And this may still be the solution for the other user in this thread.
A question: Will there be a quick start procedure, where you just chose what zugsicherungsystem you want to use, and then you can go?
I would be buying this for the Zugsicherungssysteme that’s included, but i don’t like going through complex startup procedures.
Are you sure your systems are set to use your high performance graphics cards?
MgKing Yes. Always, as in ALWAYS have a backup. Even if it takes you a day to make!
A question (because i am at heart a musician using a mac, and only use a pc for TS). The anisotropic setting in TS actually modifies the graphics card gpu setting, right?
I am asking because right now i have set my nvidia control panel to 8x anisotropic for the railworks64 app.
It looks like this no matter what i set in TS itself this is what it looks like.
Is this consistent with what 8x anisotropic should look like?
bahnjan can i recommend two freeware routes that i am sure you’ll enjoy?
Rodachtalbahn. Diesel himmel.
Bremerhaven Bremen. With the vegetations upgrade. Very high quality route.
Both some of the best that’s available in TS.
New Rammstein sounds good. I thought their last album was great, and if the new single is indicative of the album, we have yet a winner.
For me, personally i am happy to have bought early access, even if the software is in a kind of beta state. It’s a question of supporting the TS developer scene.
oldsnake Seems i got the sharpness somewhat back, but the strange thing is that i did it mostly by tweaking the nvidia settings.
I have already suggested the Brenner südrampe to RSSLO, and they also replied with the following explanation; The problem for them is that there is not much available info to the public. By that i mean detailed Streckenkarte with signals etc… And they would have to license or build new signalscripts, as the H/V system scripte is not translatable to the Italian systems.
As i said earlier in another thread. It would be my dream TS route. But it is not linely ever to be built.
I am noticing a wave of Neueinsteigers here. That’s great. TS still seems to have some pull to new players.
oldsnake Visiting my dad today, but i will probably know tomorrow. I promise i’ll get back to you as soon as i know.
Swisstraindriver Infinitely strange. Because this video was made with the settings seen in my screenshot. I’ve always had these because my specs were gtx650ti and a 3,4ghz i5 cpu, so anything above killed the game. (You have to allow for YT compression) Something is going on, that is not right, because this bideo should look as blurry as what my system looks now. I’ts like anitrosopic filtering is set quite high here, but i never had it above linear.
oldsnake. In tS or in the nvidia controls?
Swisstraindriver currently installing a backup from three says ago. So can’t do anything right now. Will report back.
Frank1406 The only other game i have is zusi. But will have to leave the pc alone while the ts backup is copying.
It’s so strange. Look at how the textures are completely blurred halfway down the first wagon. (Yes i took this one with my mobile, but you see what i mean). This is just how TS looks when the scenery slider is set lower than full. But look at the picture for my settings.
If this is not a rwe2 issue, and it just so happened at the exact time i fired up rwe2 after haven’t used it for months, what on earth might this be. What should my nvidia settings be?
Should i start a new thread, so i wont clutter this one?
I can say for sure that TS is using my gtx1060, because there is no way the internal graphics card can run the fclips upgrade of the brennerbahn.
Since the last cooking it is now on every route that i open. I did delete the player profiles. No luck.
If rwe2 doesn’t affect the TS settings file, how does it then work when you modify the fxaa and field of view settings in rwe2?
This picture is from Bremen Bremerhaven. Look at the tracks. Horrible smeary unsharp.
AI trains look horrible too.
No. It’s not that. Yesterday i could see the lines of individual stones in the ballast. Today it’s just a blurred mass. The ONLY thing i did inbttween was to update rwe2 and cook.
Luckily i took a bit of video yesterday, so i can post for comparison later.
A bug report, or at least something i am trying to get to the bottom of.
A couple of months ago, at the time i reported of performance drops using rwe2, i lowered the scenery quality slider from the highest setting to the next highest setting. Just as an experiment. Then i started rwe2, it cooked the assets. So far so good.
The problem is, now i am locked to this lower setting. I can move the scenery quality slider back to highest in TS, but nothing happens. Or to be more precise, maybe some assets revert to highest quality, while others are stuck looking blurred.
A couple of examples;
I can only get the ugly low texture tracks on Freiburg Basel.
All edges of the distant terrain are blurred.
The overhead wires have a strange blurred “halo” when viewed with terrain as background.
Some “do not cross when a train passes” lines on platforms on rsslo routes become blurred at only 50 meters distance.
I am thinking rwe2 causes this, because it has locked TS settings before, even when rwe2 is not running. I put a bug report in this thread, and oldsnake fixed it in an update.
EDIT: Ok now i am REALLY frustrated. I ran the Brennerbahn yesterday. Looked just as it should. Then out of curiosity, i updated rwe2 for the first time in months, and cooked ofcourse. Now the track textures look like this ![]()
I’ve had enough. Is there a way to completely undo what rwe2 has done to my system?