Gab heute schon wieder ein neues update.
RW_NightFoggy ist nun auch neu. Dann klappt es auch mit dem Nebel ab 17.00 (denke ich)
this relates to quick drives only:
Well both yes and no. According to AP there is no way to make fog work at night (i wonder, did fog work at night in quick drives in the standard TS weather?)
So the solution in the latest update is that weather patterns fog and stormy (which used fog too) always have a daylight sky. So now, no matter what time you set the clock to, it looks like 12:00. This looks really strange since if you set the time to 00:00 the sky is bright daylight, but everything else is night.
So in effect AP fog and stormy only have one time of day, which is 12:00. The daylight does not get weaker as night time gets nearer like it does in clear, cloudy and overcast.
I wonder how standard TS weather made this work when AP can’t? Or perhaps it never worked with standard TS weather either?
For snow the solution is better. After 17:00 the fog part of the snow weather pattern has simply been removed, so at least the sky is dark.
My suggestion to him was that for weather patterns stormy and fog he could just use clear and explain in the manual why stormy and fog is only appears in daytime. This would be a better solution because when you set the clock to midnight, the sky being set to 12:00 while everything else looking like 00:00 looks wonky.
A manual solution might be to enable dynamic clouds if you run stormy or fog quick drives after 17:00. This sometimes switches the weather to standard TS weather.
Not sure i am happy, i might still return to standard ts weather and consider my money lost.