http://store.steampowered.com/…Class_419_MLV_BEMU_AddOn/
Manual http://cdn.edgecast.steamstati…anual_EN.pdf?t=1505992682
Key Features
- Includes BR Class 419 MLV BEMU in Network Southeast and ‘Jaffa Cake’ liveries, BR Class 421 ‘4-CIG’ and BR Class 423 ‘4-VEP’ in BR Blue & Grey Livery
- Three challenging career scenarios for the South London Network Route Add-On
- Quick Drive compatible
- Download Size: 140MB
BR Class 419 MLV BEMU Pro Range Functionality
- Realistic throttle control with camshaft control operated by a current limiting relay. Also features manual notching and overloads.
- Series wound motor simulation.
- Realistic simulation of the 3 types of braking system fitted to the MLV, electro-pneumatic (EP), automatic air brakes (Auto Air) with triple valves on the MLV and the ability to simulate 3 types on the train portion (Single pipe with distributor, dual pipe with distributor and triple valves), and finally vacuum brakes. Cast iron tread brakes are simulated on the MLV and on the GUV/TTA but the MLV can account for legacy brakes as well. A variety of brake modes are provided to allow ease of use in scenarios and allow easy compatibility with other EMUs such as the 4VEP, 4EPB etc. However custom brake modes can also be produced using scenario scripting. EP brakes can also be failed using scenario scripting.
- Realistic adhesion model with scripted wheel slip and slide, which can dynamically adjust with the season and weather conditions with additional scripted functionality to account for factors such as frost, rail condition, leaf fall and oil patches using scenario scripting.
- Parcel loading and unloading system which can randomly load or unload parcels from the count at each station stop, or be manually overridden by scenario scripting.
- Guard system which will apply emergency brake if you attempt to move while the MLV doors are open, in addition to ringing the bell once loading has been completed.
- Deadman’s device simulation which by default is operated automatically but can be controlled independently if switched to advanced mode.
- Statistical information such as energy consumption, thermal efficiency, distance travelled, estimated CO2 produced and average speed available at any point during a driving session
- Changeable head code blinds (locked during scenarios).
- Simulation of the traction batteries with realistic discharge and recharge cycles (about 6-20 hours to recharge).
- Ability to vary line voltage from 0V (unelectrified tracks) up to around 830V using scenario scripting and the simulation will vary motor performance accordingly.
- Ability to raise/lower buckeye coupling and extend/retract buffers at each end by player action or by scenario scripting.