Meshtools Super D Dampflok


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  • From Facebook;
    Planned update
    In addition to the cutoff indicator, a few other assists will be added. The first of which is an injector assist which when activated will automatically position the two injector trimmer valves to their optimum position allowing the injectors to be started consistently with a simple tap of the I and K keys for the left injector, and O and L keys for the right.
    The second assist when activated in its first mode will alert the player if the engine or ejector are priming, and to what extent. For those who prefer not to use assists, visual indicators have been added; white exhaust for when the loco primes lightly with additional water droplets when priming heavily. The ejector also has water flowing from the drip valve when it is priming.

  • From Facebook;


    Here are the patch notes for the upcoming update, the update itself has been submitted to DTG for testing, although I don't have an ETA for when It may be released.
    G2 Pack Update
    New Liveries
    -LMS Crimson Lake (Pre-1928)
    -LMS (Pre-1928)
    New Features
    -Trimmer assist
    -Priming notifications
    -High/Low water level notifications
    -Injector assist
    -Match lights to assist in seeing vacuum/pressure gauges temporarily at night.
    Improvements/fixes
    -Improvements made to manual
    -Fixed some sounds incorrectly set up as stereo format
    -Fixed fading distance for some sounds
    -Improved several sounds with new samples
    -Delayed activation added to steam sander
    -Fixed bug causing air deflector to appear on ai locomotives
    -Added particle effects for priming
    -Added particle effects for ejector failure
    -Added additional liveries to “G2A” numbers
    -Improved adhesion model slightly so the locomotive wheels should spiral out of control during a slip as much
    -Minor improvements to a select few particle emitters to hopefully increase performance slightly
    -Some script optimisation to hopefully increase performance a little
    -Optimisation of the steam chest simulation so it should now be much more steady under low fps conditions.
    -Stopped engine blowing back in tunnels
    -Stopped Wakefield lubricator oil drips appearing on non-Wakefield fitted engines
    -Altered Shaders to hopefully stop valve gear appearing through -firebox when non-dynamic lighting is used.
    -Fixed left hand piston valve animation
    -Fixed an anachronism on the rear tender steps on engines without tender cabs.
    -Altered key to isolate ejector to hopefully prevent accidentally isolating the ejector.
    -Fixed bug preventing AI locomotive wheels turning
    -Improved the double heading ability
    -corrected smokebox door animation on LNWR engine so it actually works
    -added reference in manual to controls which were present but forgotten about (Tender tank lid, Smokebox door and sandbox lids).
    Stock Pack 01 fixes
    -Brake van lamps altered so they appear correctly in passenger view
    -Additional camera positions in brake van.

    Holzroller in the land of Haggis and Whisky


  • Not for the faint-hearted

    Die Lok reizt mich schon, habe aber Zweifel ob meine Fähigkeiten und Geduld dafür ausreichen, zumal man für zwei Leute arbeiten muss. Das wäre dann was für einen Mehrspielermodus : einer sorgt für den Dampf und einer fährt.

    PC-Daten und ein TS Einstellungen siehe Profil