Great, thanks a lot. Will test this as soon as I can.
Adding an extra scenario after all the trouble is certainly a nice gesture. Thanks!
Great, thanks a lot. Will test this as soon as I can.
Adding an extra scenario after all the trouble is certainly a nice gesture. Thanks!
Any news on the fix please? Thanks!
Already tested the 4th scenario in the meantime.
All seems to be OK except that I could not open doors on the first BR425 unit in the stations of Radolfzell, Allensbach and Konstanz-Petershausen (hope I have the spelling right). It however worked OK on the second unit so the tasks correctly registered as completed. Not sure if this is an issue of the scenario or the route or the BR425 though.
Now that I spent literally hours on this, betatesting JTG scenarios in the process, is there a chance to get a statement on this and whether and when it could be fixed?
Thanks a lot.
So the third attempt, same result, this time with a clear screenshot... really disappointing, JTG ![]()
The other BR 425 unit is hidden by the message box, it is about 10 meters in front of me, I was approaching it to couple with it in Villingen at the very end of scenario 3. Every time this happens in the same place, but not exactly the same, differences are +- 10-20 meters... game time at the moment of the AI collision was approx. 8:37
So was running the 3rd scenario again and the same thing happened at the very same place. This time it was with the updated HaKo route to v1.1 and chache was cleared multiple times.
Unfortunately I was just touching the controls when the game over message popped up and it OK'd the Game Over message so instead of creating a screenshot I again ended up empty-handed...
There is certainly something wrong with the scenario, will try to run it once again and this time I'll try to do what I can to capture the AI collision info screen.
Hi, I can't say, the shop pages worked fine all the time, but My Digital Library was slow and when it finally openend and I clicked on the download it said: Error: Nicht existent. Started working after about an hour or so.
As for the version, the issue is that the installer still shows version 1.1 when you run it. If you can add the version number to the filename would be even better though.
Some 20 mins back it started working again...
I cannot download anything at the moment from My Digital Library if I click on the blue download button a page opens saying: Error: Nicht existent.
Is JTG aware of this?
I've just received an email from JTG that the BR425 pack was updated. Is it something new or it's the same update from last week.
Could JTG consider adding version information into each file name please?
EDIT: it seems the version I have from last week is 1.1 as described within the installer while JTG web page speaks of 1.2, so it's indeed new?? Perhaps fixing the issue I encoutnered yesterday?
EDIT2: Great, before I finished this post the JTG web page went down...
Hi, unfortunately I didn't make a screenshot. But I can run it again and see what happens. Maybe I was slow in that scenario and something happened that was not supposed to... I will try to include game time in that screenshot.
So another issue, scenario 3: at the very end where I am moving in to couple with the other BR425 unit in Villingen, suddenly a Game Over out of the blue due to an AI collision. I was about a few meters from the other unit at that time it could not have anything to do with me...
Additionally, quite a lot of trains were stationary behind the re-route to the opposite track, which looked rather weird...
Again, I offer myself as a tester for an update... ![]()
Great, just completed the second scenario successfully! Thanks!
OK, good news. My offer to be a tester of the 425 update still holds...
dessen Reparatur dauerte weit über ein Jahr...
Don't tell me... really hope this time it's going to be different...
After our private conversation on testing other scenarios, I want to ask publicly here as others might be interested too - is there any ETA known for the fix to be released? Thanks a lot!'
Thanks a lot for the info! Wonder how anyone could overlook the barrier... ![]()
If you'd like to have me as your beta tester of the new updated version, please feel free to send me a PM here at rail-sim.de.
None that I know of... PZB would give me emergency braking and there was no such thing, all went smoothly...
I was just kicked out of the second part of the BR425 scenario pack right after leaving Triberg with a GameOver message saying that some AI freight train left Triberg. Right before Triberg while leaving the tunnel I also ran through a barrier (screenshot attached), was I somehow expected to stop before that? There was no sign of this being requested nor any signals telling me to stop... ?
The route is really brilliant, the overall look is fantastic; however, regarding any errors or issues - given the KoVi example we all know now that we _must_ gather all feedback to make sure that the buyers on Steam have the best experience possible! ![]()