Beiträge von TrainworX


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    Thank you all for your reactions.


    I think using waypoints is a good way to solve the problem. It only needs some extra planning when creating a scenario.


    Also 'Barret's' idea of making short pieces of track 'one way' is a good idea. I might try that on certain pieces of my route.


    I didn't know that it is possible to make scenario-linked waypoints, that is something I will definitely look into :D


    Have a nice day!
    Paul

    Hello!


    I have a question about the scenario editor:


    Can I set a preferred drive side? I.e. on my Swiss route trains normally drive on the left side. When I create a scenario I make sure that I route my trains via the left side on Stations etc.


    Let's say that driving with the clock track 1 is the left and track 2 is the right track. I start on track 2, my first stop is at a station down the route on track 1. I pass several switches where the train could (should) move to track 1 but it only does that at the last possible switch for the first stop...


    I can make a viapoint to force the train to go to track 1 earlier than that but I was just wondering: It looks like it prefers to stay on the right. Can I change that somewhere in the program?


    Viele Grussen,
    Paul

    Hallo,


    I have started making a startscreen for my own route using 'Desrupter's' tutorial... which in the end, when I couldn't find routes.xml, I found out is very old (Oops..) I should have looked better *shau*


    Then I started looking for a tutorial for TS2013 but cannot find it. It even seems impossible to create a startscreen in TS2013 reading the posts?? Obviously with 2013 you only get 'Steam' provided loadingscreens so I think I know the answer already but...

    Does anyone know if it is possible at all and how to do it?

    Ok, Thanx for that excellent description Kris. I will first finish my Fantasyland route which should be ready in a week or two and then start with the area between Brunnen and Göschenen. I will start downloading data for the Brunnen-Erstfeld tracks.

    Here is another RE460 reskin. Using newS’s RE460 I have repainted the loco in Zugkraft Aargau colors.

    You can download the .rwp file <HERE>




    This will be my last repaint of this loco. Hopefully some new Swiss railvehicles will be available for reskinning soon. I will now focus on finalising my Fantasyland route...

    Hello,


    I have a question about starting a new reality based route. I want to start downloading ASTER data and use RWdecal to create Google earth decals. But before even going into the technicalities of doing that I have a few questions:


    1. Which terraindata is best (ASTER or something else?)
    2. Can (should) I use terraindata AND RW decals together (or can I see the tracks in the terraindata)?
    3. Do I need any special tools for doing this (I already have RWdecals)


    I am aware that some of this is already discussed in the forum but I couldn't find the answer to the above quetions..


    Paul

    Hi everyone,


    I was wondering if any of you knows anything about a project I found from a guy named 'Charlzez99' from the UK. He was building a very nice BLS route in RW but development seems to have stopped?


    Facebook link
    Youtube link


    I cannot get in contact with this guy. Do you know about this project? Is anybody in contact with the builder(s)?


    It's just a shame if this will not be released I think...


    It's Fantasy Switzerland :D


    You can see some screenshots of the work in progress <HERE>


    It's a small route but quite heavilly populated using a lot of SBB route 1 assets. I started it for only one reason: learning!


    Work to be done:


    - Complete and check all signals and speeds
    - Change Stationnames on buildings
    - Complete oberleitung
    - Fine tuning of little things like floating objects etc.
    - Create scenario's


    And then, if Simtrain let's me share it, I need some testers 8) If I can't share it, well.... that would suck :(


    My next project will be based on an original route in Switzerland using Google earth decals and terrain files etc. The problem is that I cannot (yet) build 3D models so that's gonna be a challenge...

    Yeah, I have found out that existing scenarios often go belly-up when you change the trackrules or signals. Also a lot of my switches were bad causing erratic behaviour..


    But this specific problem occured even when creating a new scenario..


    I will now first make sure that my track is 100% ready before starting to make scenarios for it. It is almost ready.


    I would really like to share my route, just for fun but Simtrain won't let me yet... bummer ;(

    OK, thanks for your suggestions. *super*


    I have tried some things you mentioned:


    I use only standard and SBB route assets.
    No 'strange' asset names
    I had actually already started to make some new scenarios from scratch just to get rid of any possible corruptions in the existing scenarios.
    The problem still was not solved (even with one loco driving to one destination...)


    So next step was changing the wheather and season to clear/summer. I started with a standard scenario, just the RE4/4 with final destination after the problem area.
    After editing: Save/start scenario - OK, immediately quit and restart - OK, drive scenario - OK, end scenario and restart - NOT ok!! SBHH error !? Restart from main menu - OK...


    Then I added a passengercar and a passengerload stop. Still working but with above issue of SBHH error when restarting the scenario after first succesfully running it..


    Then I added another passengercar and 2 more stops: Still runs OK but the SBHH error still keeps popping up now and then starting the scenario, not during the scenario however. Weird!!


    Now it really gets interesting:


    I changed the weather back to the original 'Wolken am horizon' (SBB route) because I thought that must have been the problem but.... It still runs OK with that weather too!!


    Now I am totally confused.. I don't have a clue what has caused the problem and although I can now run scenario's without crashing halfway through it is still a bit wonky because of the (random) SBHH errors restarting the scenario...


    I will probably spend some more time trail & erroring this to see if I can find the issue.


    If I find anything interesting I will let you know!

    Almost ready with my 'Fantasyland' route I suddenly ran in to a serious issue..


    1. I create a scenario (standard) to drive a train with passengers around my route, stopping at stations for loading passengers.
    2. The scenario seems ok in the editor, also the speeded up test runs ok
    3. Driving the scenario for the first time causes a 'SBHH' error after about 5 mins, at approx the same point in the route
    4. When I restart the scenario the 'SBHH' error occurs even before the start of the scenario
    5. Going into the scenario in editor mode also gives a 'SBHH' error


    - I had no scenario issues before
    - I did do some changes to switches and signals but not in the area where the error happens and they all really seem ok
    - It only happens when I make a player train, NOT when I make NO playertrain and 'jump' into the train after the scenario starts
    - In free roam scenario no problems
    - tried different trains,cars,graphicssettings,memorychecks etc etc with no succes


    I know this is difficult to explain so if you have any more questions before you are able to help me please ask! I thought of making a video of the error but that won't probably help clarifying it..


    Can anyone help me with this? *denk*