Autobuy. Good to know that we will have another high quality route for TS.
Beiträge von Kim_olesen1
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Naja, heute arbeiten daran dänische Mitstreiter.
Zum meines Wissen nur eine. I think he works on Objektbau.
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Die Strecke Stuttgart-Augsburg (Geislinger Steige)
Oder Augsburg Donauwörth. Dann würden wir Sk signale im TS haben.
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Yes it is a bit sad. All those machines that were once full of life, now rusting away.
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I think the two last pictures are this:
Externer Inhalt youtu.beInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.So that would certainly be a novelty in TS.
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I see no E94 in the Falkenberg sattelite photo, but in the video there is one. It is a bit hard to tell but i think i see two E94 inthe Hermeskeil photo. So that seems korrekt. Danke Leute.
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Externer Inhalt youtu.beInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.
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Well i’ll get it. I liked the Marschbahn 3,0.
But isn’t this old news? I’ve known about this for over a year, and i am pretty sure there have been screengrabs of Tønder station posted.
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A Ki train can not overtake the player train in QD. You can make something that appear like Zugkreuzungen though. Meaning that you can have a Ki train come against the player train and then drive into a different track. This will result in a red signal that will then clear, so that will help make the QD more fun to play.
And as BR-218 says you can have Ki trains ahead of the player train as well.
I am going to disagree with those that say that QD can’t be interesting. They have a lot of potential, but most scenariobuilders just fail to see it.
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It is a known TS bug and there is nothing you can do about it except delete that particular AI train.
My guess is that it is related to other errors in the dispatcher code.
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Hmm missing shaders but things work in quick drive...
Do any of you have AP weather installed?
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Holzlaender back to bed with you. No posting at 4 in the morning, where you ought to sleep.

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Fictive route?
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Szenariendichte auf max?
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It’s just the usual meckering.... Can’t have an RSSLO thread without it.
From my perspective (building my Real Drives) it will be good and varied. The one track part will have random Zugkreuzungen, and between Rosenheim and Wörgl it will be the usual busy random AI traffic.
So all good for me.
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Great news. So happy to have the Rosenheim Kufstein gap closed.
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In QD snow at late afternoon is broken. That’s just one example.
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So i guess that means no fixing of the wierd issues in quick drive scenarios.
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Is there a changelog for the update?