Just saw the news on the Würzburg attack. I hope you and your families are all safe. Hugs from Dänemark.
Beiträge von Kim_olesen1
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All i am interested in is that it wont break anything TS related

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Some people are almost abusive (and certainly obsessive) in their critique of developers. One guy (whose name i shall not mention) posted something on sn RSSLO facebook thread, that is very similar worded to critique (from a poster whose username i shall not mention) in RSSLO threads here, and somewhat similar to meckering in this thread too. It just goes on and on, and i wonder what good people like that imagine they are doing?
We got you: It is never good enough unless it is a route build by Maik. And it is always too expensive. Not enough rolling stock. The grass is hesslich etc etc etc…
In the time it takes to utter so much negativity, perhaps the time could have been used in a positive way. Washing the dishes, mowing the lawn, or even helping TS Neüeinsteigers here…..
I am not saying that critique is not ok. What i am saying is that wording critique so harshly, and so often and so compulsory, is making the TS community unnesecary sour.
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REAL DRIVE advanced Düsseldorf - Köln.
With the recent vegetation update, this ancient route has got a new lease of life, even if the pzb is rudimentary, the overhead is not that nice and the track elevation is only slight.
With a lot of AI traffic, it really comes alive. And then with random signalling, it even becomes interesting and fun. Watch from 19 minutes in, if you want to see a very busy entrance to Köln. I’ve always felt that the route had potential in respect to what Real Drives are. Lots of random generated AI and random signalling.
And to my BIG surprise the signalling system handles the random generation of red signals in the path of the player train very well.
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Expecting a release of a lot of drives during this summer.
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Now that a decent upgrade for Düsseldorf Köln, has been made available, i have begun making REAL DRIVES for it. With the vegetations/scenery upgrade and LOTS of AI traffic, it really comes to live.
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I don’t really care…. I want this route, and all it’s branches. And i will pay what it costs. AND i am pretty sure i will be happy with my purchases.
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Lindau bis Ljubljana

And even choose if we want to take the long route via Salzburg or via Zell Am See. Or if you are really hardcore Kempten - Lindau - Innsbruck - Garmisch - München - Salzburg - Villach - Ljubljana.
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Well now we can drive from Augsburg to Tarviso. That’s gotta take a LOT of Pizza, cola and coffee.

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Looking much forward to this one.
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You mean copy all AP TOD files into the Time Of Day folders of the routes. Yes i’ve done the same.
I am narrowing the incompability with RW enhancer down to a couple of settings.
To be specific it is the fog enhancement in RW enhancer that makes distant terrain go blue/white.
You mean copy all AP TOD files into the Time Of Day folders of the routes. Yes i’ve done the same.
I am narrowing the incompability with RW enhancer down to a couple of settings.
Thanks for pitching in. Eventhough the error was somewhere else, i learned a lot about TS today.
Resume: If you have AP weather TOD data copied to the routes, the “fog enhancement” parameter in RWenhancer will make distant terrain look almost white/light blue.
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TomB yes in quick drive. But you actually gave me the solution, or led me on the way to it.
It is RW enhancer that makes distant terrain light blue.
See the difference?
Must be an incompability between AP weather and RWenhancer.
I will write to the RW enhancer support.
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TomB absolutely it changes something. I can even prove it.
Before installing AP weather, the distant terrain is brown-ish in RSSLO routes. After installing it, the distant terrain is light blue.
What i want to know is why this happens, and how to change this behaviour, since i find mountains radiating blue in the evening to be more awful than any piece of vegetation RSSLO has ever made.
But maybe there is a clue in your reply anyway. Going to take a look at what AP weather puts in the Kuju folder.
I tried changing the values for DistantTerrainColours but the changes didn’t have any effect. Which ofcourse means i am doing it wrong.
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StS nobsi Danke sehr
I think i am beginning to understand a bit with the combined help of both of you. I still have some way to go, but now i have an idea where, how and why.So far, so good.
Ok. So here is what is really really strange.
Installing the AP weather pack overrides the values set in RSSLOs DistantTerrainColour settings.
I don’t understand how that can happen.
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Thanks for the reply. I hope you have a little patience with me here. Totally new to the blueprint editor.
I am having troubles finding that xml file. For Rsslo routes, would that be the DistantPatches.bin located in the contents-“route id”-terrain folder?
When i try to open that file in blueprint editor 2 (using the “open with”) i get this error: see picture
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I have a couple of RSSLO where there a couple of magnets do not play nice.
Example: there is a 1000 hz magnet on the Tauernbahn v2 that is always on even if the Vorsignal signal is green. Is it possible to change the behavior of the magnet to always off? Or as a last resort, can i simply remove the magnet in order to prevent false Zwangsen?
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Lately i have wondered about if it is possible to change the colour of the distant terrain in 2d weather.
The newer RSSLO routes have brown distant terrain, but as soon as i install the AP weatherpack (meaning copying the AP TOD files into the TOD folder of the RSSLO route), the distant terrain turns light blue. Looks ok in daytime, but morning and evening it looks awfull.
But that make me wonder: If RSSLO can make the mountains brown in their 2d weather, then it should be possible to mod the AP weather to do the same.
But how?
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Nerd question: What kind of Zugsicherung is used on the Hamburger U-bahn?
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More pictures.
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komax At this point only 3dzug and RWA can answer that question.