Still no teply from Steam or DTG regarding the steam release date?
Beiträge von Kim_olesen1
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Auf Deutsch: DTG sind die Probleme mit dem Editor bekannt und man empfiehlt diesen nicht zu nutzen.
I had problems with data corruption already in Ts2018. Always happened after cloning. Sometimes destination markers would simply disappear or become corrupt. And funnily enough this seems to have been solved in ts2019 64bit so this is probably some other form of data corruption.
Now this is bad news since i already made a Real Drive for Köln - Koblenz in the 64bit editor. 3 days of work so i hope it hasn’t suffered. It seems to run fine though.
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I just started using reshade. It really does make a difference.
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Sry. I try my best with the German language, but sometimes i do get things wrong. Aber es werden ein kleines bischen besser jeden tag

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vR loco sound fix. Directly from vR themselves:
copy the Install\OpenAL\64bit\OpenAL32.dll into your Railworks main folder (override it) and it will work in 64bit TS (but of course not in 32bit TS anymore ... its a vice versa thing).
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Don’t forget that your graka probably needs to know that the railworks64.exe needs to run on high performance mode. And remember to check that it is not running on the internal graka.
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When this route comes out as payware, it is an autobuy for me. Looks really wonderful.
Looking forward to it

btw: Don’t forget to put some trains with locos in the blueprint/preload folder. Then i can make Real Drives for it.
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After testing i am sure that the dispatcher in the 64bit version handles things different than in the 32bit version. Things that are possible in quick drives when using the 32bit version gives error messages in 64 bits.
In 64bits i get “Scenario failed to load, many issues.” on a scenario that runs without error messages in 32bits.
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@DarkSoul so war es leider auch in TS2018.
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Even on my very modest setup
GeForce gtx 650 ti
Quadcore 3,4ghz i5
8mb ram
TS64bit runs a bit better than the old version.
This is after setting antialiasing and filtering to the lowest settings in TS but to very good settings in the nvidia control panel.Even München Ostbahnhof runs without being a diasshow. And as you can see above, it is no more than a passable computer. Below minimum specifications even. So i am quite happy.
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Kann man eigentlich irgendwo einstellen, dass standardmäßig die 64-bit-Version gestartet wird?
Easiest way is to find the railworks64.exe and make a shortcut for it on your desktop. Use that shortcut everytime you play TS2019.
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@Maik Goltz
Same problem here. -
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Ist bei mit genau das gleiche. Es Ruckelt in Großen Bahnhöfen immer. Keine Ahnung Warum aber ich glaube das der TS als er noch 32 Bit hatte, lief er besser als jetzt mit 64 Bit..
Dabei hab ich eig einen Guten Laptop..Intel Core I5-7200U 2.5 GHz mit Turbo Boost auf 3.1 GHz
Nvidia GeForce 940MX mit 2 GB Dedicated VRam
8Gb DDR4 Memory
128 GB SSD + 1TB HDD.That is way below minimum requirements for ts64bit.
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Cache lieren und danach automatisch ts64bit starten funktioniert nichts. DTG-Steve hat mich dies angeschreiben:
“
Hi Kim,The restart is an unfortunate limitation of Steam. We are looking at other ways of doing the restart function but, for the time being, when the software asks you to restart, select no and then exit and restart manually.
Best, Steve“
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Just got a reply drom dtg-Steve regarding clear cache in the 64bit version. Currently not possible to start up directly in 64bit after clear cache.
Lösung: Clear Cache. Restart nein taste drucken.
Ts selbst beenden und dann manual ts64 auf neu starten.
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When i clear the cache in the 64 bit version the 32 bit version starts up on relaunch. Is there any way to make ts start in 64 bits after clearing cache?
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Ich wundere mich. Warum octacore als empfelend cpu? TS nutzt noch höchtens 2 cores.
Hat etwas hier geändert?
Reelle multicore support?