Thank you very much, it was very difficult to keep track of not using too much. I'll add this with the next patch.
You're welcome 👍
Thank you very much, it was very difficult to keep track of not using too much. I'll add this with the next patch.
You're welcome 👍
Auch von meiner Seite ein großes Lob für das Update.
Wertet die Strecke auf jeden Fall sehr auf ![]()
Eine Frage hätte ich:
Aus Richtung Altenburg stehen in Bad Rinkenburg im Tunnel alleinstehende Zs3 Lichtsignale.
Wann leuchte diese bzw. werden getriggert?
Gruß Frederik
Aus Richtung Altenburg stehen in Bad Rinkenburg im Tunnel alleinstehende Zs3 Lichtsignale.
Wann leuchte diese bzw. werden getriggert?
While I was preparing a new patch (which I hope will be released soon), I was just dealing with them, reinstalled their links and they seemed to now show different values. At the same time, the very position of the links does not seem to have changed. It's a strange situation, in general.
Speaking of the patch, I decided to change VS to MS in several parts of the branches in order to reduce block sections in busy places.
New patch released.
Ne3 signs have been replaced and their position adjusted for better visibility.
On the Hoch Merzburg – junction to the high-speed line branch and Altenburg – Koeblitz branch VS signals have been replaced with MS (which, unlike HS, can also show a yellow signal, thus replacing the previously mentioned VS) signals to increase line capacity and reduce block section length, minor improvements have been made to the signaling system, in some places several signals standing close together have been placed on signal bridges, and many repeaters have been added for better visibility.
Another bug has been fixed where superelevation was disabled in the settings.
Missing requirement has been added to the freight scenario, and the scenario itself has been slightly improved (the departure timesof some trains have been optimized).
Vegetation has been improved on the St.Rudolf – Koebler Wald diesel branch.
Forgive me for forgetting to pack the missing assets, I have now uploaded the corrected version and made an archive with these assets separately so that you do not have to download everything again.