EVERYTHING in a REAL DRIVE advanced scenario is randomized (except the route of the player
train). Just the combinations of places where you might be stopped by a red signal can exceed
millions of permutations. All trains and rolling stock on sidings are random generated too. Just
like in real life the railroad line can be busy or not so busy.
Additional Information
- Author
- Kim Olesen
- Version
- v3
- Train
- Quick Drive: Players choise.
- Route
- Frankfurt - Koblenz
- Required Payware
- 3dzug Güterwagen Verkehrspack. Frankfurt - Koblenz route. ELAP.
- Required Freeware
- None
- Duration (in min.)
- 45
Change notice
- Change Comment (after publication):
-
Includes minor update to the REAL DRIVE advanced Bingen am Rhein - Koblenz scenario.
Includes even more varied AI traffic
v2: Duration of occupied signal blocks now also randomized
v3: Complete route in all directions now included
Files
-
REAL DRIVE advanced Frankfurt - Koblenz complete README.pdf
53.31 kB (135 downloads) -
REAL DRIVE advanced Frankfurt - Koblenz complete.zip
542.76 kB (593 downloads)
Comments 6
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Newly created comments need to be manually approved before publication, other users cannot see this comment until it has been approved.
Norweger
Great Realdrive. Using F-K with Fizzbins' upgrade, and with your stuff I don't need the original scenarios any more, even if I like a few of them.
Kim_olesen1
Thank you
You checked that it worked?
Norweger
Yup, driving a few of your realdrives. They work well if I remember to reset the TS cache for each quick or realdrive. No more dumb signals driving with PZB, except from the yellow signal before Boppard. I simply ignored that signal today driving the LINT with PZB, and survived without any hiccup
Kim_olesen1
Can you link me the upgrade?
Norweger
Here:
rail-sim.de/forum/filebase/entry/5823/
Kim_olesen1
Thankya 👍