no, the 146.5 will be launched as separate addon from Railtraction, internal development.
the ic2, and twindexx we finish and publish for another developer,, Allter.
no, the 146.5 will be launched as separate addon from Railtraction, internal development.
the ic2, and twindexx we finish and publish for another developer,, Allter.
actually it is not needed to use 2 lzb exit triggers behind each other, (you can do,,, make the lose signal effect faster but if it is les than 300 meter it is still not realistic, but DTG trains just count down to 10 seconds till it lose signal). driver just need to end with frei. the lzb will stop by itself in some 500 meter till 800, depends on because this is variable by math.random.
of course in real the train will also lose signal when it leave the lzb blocks, this replicate the effect on my system in the distances that i told before.
the better routes with lzb use our triggers for sure, but actually i was not able to simulate your issue on dtg routes.
i hold for sure my eyes on your situation as i cant test every situation, this are maybe 100 different or more.
as you can see this is pzb which is on not Lzb, lzb do not give a full brake till zero, as it brake till the overspeed stop. when frei is used on lzb ende , than lzb completely turned of as the function link from the lzb is locked out.
did you had any influances on the pzb before LZB start up ?
got it,
is internal solved, the pauze mode stay on as i forgot to add one line at the pauze table in lua
[anmerkung]NO FULL Qoutes![/anmerkung]
First step, Hold E :Then Move lever to more than 10% then release E key . as easy it is, first e than move, i drive daily with it. if you are not happy with the option you can put it off ,, Umshalt+5
suwex please show me the controlstate dialog, this photo dont tell me any details. and show me all controls near test 1 test2 test 3 etc, also the hud, only thing what i can see is that it is in pauze modus, i have a idea what can going on but like to be sure, with correct details
Also in der Version 1.1 fuhr der Zug ohne Probleme los. Jetzt habe ich die Version 1.2.5 runtergeladen (natürlich V. 1.1 vorher gelöscht). Das Aufrüsten des Zuges wurde nach der Vorgabe des Handbuches der Reihe nach ausgeführt. Doch bei dem Versuch loszufahren, wackelt der Leistungshebel nur und nichts bewegt sich. Was läuft hier falsch?
please read the manual, Key E unlock lever, if you dont like this system Shift+5 / umshalt+5 turn the lock off completely
i wil check in that, actually somebody on the email explained me that the sifa should sound 2 times. i will edit again
thanks Suwex,
i got some guestions about ts2019, why it is under the spec, actualy it is only prepared for marketing related parts.
it work fine under ts2018 to.
i expect that you guys are much more happy on the lzb driving now.
if something happen and you like to report a bug on the lzb, please report me than a small video and show me the controlstate dialog to, on the bottom there is a row with controls named Test1 till 3, i like to see this as i can see with this controls what happen and include this i can see if it is a route issue or issue in the lzb
New Version online, large update on the IC2
Before install, Remove the old version 1.1 first!! , use the original uninstaller from Railtraction, after uninstall you can install the 1.2 version.
version 1.2
----------------- Changes / added /repaired
Fernlight switch, included extra setting
Storung on emergency brake
Change voice from female to Male
improved sifa warning system
Remove LZB Force on - LZB default on if PZB is on.
PZB button sounds (loop by lua)
LZB have now Fail over layer when speed signs are to close(wrong placed) behind each other, Eliminate direct brake curve.
LZB on off , shift 6 , Block incomming lzbstart signals! Default when PZB is on, than LZB is also on(no need to switch only when turn lzb off)
LZB Forceon / Off only for developer(Railtraction) now
LZB Speed needle (orange red white)
LZB Rebuild parts on the way how it read speed limits
LZB overspeed detection sounds only above limit +5kmh
LZB G ,sound on value increase only (1.1 it was valua increase and decrease)
Locomotive codes (for future compatible driving cars,cab recognize locomotive)(internal usage)
Locomotive send message when Phanto touch power lines, avoid driving with phanto down)
Added compressor sound on 146.5
Added new night texture to the brake gauges
Doors sounds
Door click sounds added
Throttle lock - Switch off and on (shift+5 ) When of no E unlock needed
Throttle lock (press E on keyboard unlock lever , hold E short when move lever to more than 10% )(Same system as the RT BR430)
------------------
powerful, please read message above ,
Probably you notice all, 1.2 is not online yet,
Im currently rebuilding some parts in the LZB speed reading.
i currently experiment with a different way off reading, that hopefully can eliminate the uggly way of DTG route bugs with crazy signals placed and speed signs, especialy on the latest high speed route.
so the 1.2 version have some delay!
Alles anzeigenBin heute in dem neuen Szenario mit dem IC2 von Mannheim bis Frankfurt gefahren.
Die LZB ging bis zum Prellbock im Hbf.
Hätte mir das einschalten der PZB also sparen können.
Liegt das jetzt an der Strecke oder am IC2, denn so extrem hatte ich es noch nie, das die LZB nicht beendet wird.
the route need first corrected speed signs on the route, why they ever place 160 kmh before 90 kmh, the deceleration is already to high what you need to come on this 90 from 160 white sign, i actually do not support my bug fixes on this route as it is to dramatic how the route is finished with speed limits,i also tested others devs there lzb on same situations and come into same issues or simular.
the end function works fine as this is a simple end trigger like pzb receive.
will be great, i also missing the federspeiche bremse sound and tur freigabe male voice, if somebody can help me with good quality ones like the ones i have, we can talk about something for you back as thanks for the support
version 1.2
----------------- Changes / added /repaired
Fernlight switch, included extra setting
Storung on emergency brake
Change voice from female to Male
improved sifa warning system
PZB button sounds (loop by lua)
LZB Speed needle (orange red white)
LZB overspeed detection sounds only above limit +5kmh
LZB G ,sound on value increase only (1.1 it was valua increase and decrease)
Locomotive codes (for future compatible driving cars,cab recognize locomotive)(internal usage)
Locomotive send message when Phanto touch power lines, avoid driving with phanto down)
Added compressor sound on 146.5
Added custom created lua compressor.
Added new night texture to the brake gauges
Doors sounds
Door click sounds added
to be continued
------------------
tomorrow adding throttle lock same as br430
so far for now the things that change on future update.
with thanks to user zwarswaldbahner i got some nice view on the door sounds. sadly the samples where to noise but with some mixing in audio edit software i was able to replicate the door sounds, with the details outside the samples from zwarswaldbahner.
update is not online yet but sheduled still for end of the week if everything go good in the test.
this route was better to release after 64bit launch, here it love to crash with memory issues drive long time to Frankfurt and before it crash
thanks Fabia
yes, as some things ar to complicated to edit mod now, and what i for sure not advice as it work over lua and there are to less details for outsiders vissable, and not only that, multiple parts are seconds sensitive, if the sound is not correct on time than the result will be bad for somebody that modding. so for sure need wait after 1.2
as this block which i create in lua make the sifa and beinflussung(sorry forgot correct word) pzb sounds as correct as a train driver explained me. with befehl and wacham loops, and frei only sounds now on a restricted situation as confirmation that the frei is released correctly, and ofcourse the complete sound sample finish.
i expect end of this week version 1.2 if the test go good. as i found on the new route from dtg some miracle issues and creations where all lzb systems fail from multiple developers. i try to find a work around for this as a failover on the current readings. for sure i dont understand why this developer place a speedsign 160 before a 90 kmh restriction within less than a km. in real world there will never stand a 160 sign on a upcomming limit yellow sign
Fabia,
thank you for coming back to me. Great evening of-course back to you.
thanks trainsa for clear info.
Dominik, feel free to contact me for any questions as i can also aware you of changes so you don't have to rebuild edit your mod.
i expect that you can do your thing after 1.2 as main structure is sorted than and what go in lua sit in lua, and the others on the proxys.
im move around as it give better results than v 1.1 and i script a sound module in my source.
thanks
MCGermanyFan
Fabia,
im Clear
if it is to diffecult to accept the question and if we cant work together than i need to block edits in future completely, something i dont want . Before i requested no edits, as it still happen,
give me some time, i currently fullfill customers wishes, and respect my wish without discussions. As i respect the community wishes for edit and extend to, and i give you guys that freedom for years.
Dominik can launch his edit in a later version number without problems.
it is more sad that i give from the moment when railtraction more than 5 years freedom for editting and when i ask a little patient that big discussions against my question apears
Thank you Dominik for your decision, later on you can launch your mod.
just finished this topic and im clear
ps: my phone love to translate my edited text to dutch, auto translate on my chrome:(
doesnt matter, dmca notice is a international known used name for simular procedures,
i give all customers normaly freedom to enjoy the hobby mod and extend. not something that all developers do., (i wrote this already in an earlier message) because this freedom i just ask a little patients and thats all, especialy because im moving parts around internal in the blueprints. this cause autdated sounds proxys and at the end unhappy user with the sound and missing parts. i do not like to make in the future strict policys as i love that people can mod and reskin. as i give this freedom i like to have my freedom now a little. Dominik can launch his mods in a later version number without problems.