The cloud engancement pack has now been released.
Beiträge von Kim_olesen1
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Agree with TomB in regards to the Bergwetter. I’ve actually brought this to APs attention, we had a mail interchange in regards to mountains that were brighter than the sky.
This brings me to this point. Change is consumerdriven. If people do not bring issues or ideas to a developers attention, change is less likely to happen.
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SÜWEX Yup. And then note that vR or a developer like Maik
will never do a route or even extension again because the financial reward isn’t big enough.
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Have you read the blogs? If not, read them.
Many many man-hours went into this extension pack. To me, paying developers enough that their work is recouperated is totally fair.
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It is an extendion to the Weather and Sky Pack.
It randomises the clouds so they will look different each time you start a scenario that uses the pack.
So instead of one “high cloud” pattern, a script will randomly choose from many high cloud patterns.
So it is indeed built into the Sky And Weather pack. But you will have to pay, and that is cool enough. You also had to pay for the Frankfurt Highspeed route extension.
And i will take unofficial credit for suggesting this functionally to AP already back in 2019 and again in 2021. So at least they could have credited me with coming up with part of the concept for this.
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Everything seems back to normal after the latest update. At least on my setup.
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Inaccesible page 2 of QD AI spawnpoints is a known bug. It’s been there since 64 bit TS was released. I’ve pestered DTG for a fix for 4 years. And they have FINALLY acknowledged the bug and promised to fix it as a part of updating the game core code.
It happens when the tracks bin exceeds the point where it crashes the 32 bit version. So probably some part of the core code was never ported correctly to 64 bit.
I would like to draw your attention to this issue, that now is a CONFIRMED bug by DTG. But on which you ever so kindly called fake news!!!
You can give me your excuse now, thanks!
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Seriously? So you are saying that you would be fine if you never had a pay raise on your job?
Game developers are humans with real bills to pay. And as prices goes up, so does the cost of living for everyone, including them. And there is exactly two place ways they can earn their money back for the time they spend.
1; charge more for a route.
2; make shorter routes.
And going by many comments here, people think routes should cost the same as 5 years ago. So number 2 is the only real way for a TSC developer to go.
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Ghosttrain Åh nej jeg er ked af at høre at du må det igennem. Jeg ønsker dig alt det bedste!!!!
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So wie ich DTG in ihrem Forum verstehe: was jetzt immernoch nicht funktioniert, liegt am Hersteller und der soll updaten.
You got what they wrote wrong.
DTG have stated that they have reached out to vR, and that they (DTG) are working to resolve this.
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I am thinking there might be a difference between vR locs bought from steam and from vR. They do not have the exact same code. Keybindings etc are different.
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Das ist drin im KI Pack 2:
Hochgeschwindigkeitszüge:
ICE 1
ICE 1 Klimaschützer
ICE 2
ICE 2 Klimaschützer
E-Loks
BR 101
BR 110
BR 145
BR 146 109
BR 146 531
BR 146.2
BR 152
BR 185
Dieselloks / Triebzüge
BR 218
BR 294
BR 648
BR 650 DB
BR 650 HZL
BR 650 TR
BR 218 Orientrot
MAK 2700
Personenwagen
DBz750
DABpbzfa766 Metronom
DABpza785
DABpza785 Metronom
DBpbzfa766
DBpbzfa766 Metronom
Nightjet WLABm
Nightjet Bvcmbz
ABnrz418 (Silberlinge 2000)
Bnrz436 (Silberlinge 2000)
Bnrz4464.4 (Silberlinge 2000)
Bnrz450 (Silberlinge 2000)
Aimz261 IC
Aimz261 IR
Arkimbz IC
Arkimbz IR
Bm234 Euroexpress
Bm235 alex
Bm235 IC
Güterwagen
Ddm 915
Fad 168
Falns 121 (KI Pack1)
Falns 167
Fals
Eaos_x (KI Pack1)
Habbiins
Habillns
Habis (KI Pack1)
Habis-ww
Hbbks
Hccrrs (KI Pack1)
Laaers (KI Pack1)
Ootz50
Sgns (KI Pack1)
Shimmns (KI Pack1)
Ucas Enermewa (KI Pack 1)
Zas Gatx
Zas Kvg
Zagkks (KI Pack1)
Quelle; Facebook.
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There is no solution. The italian signal script apparently use some of the code that is also used by Rivet Games. So they are simply incompatible.
If you drive the vR101 on Zürich - Olten you can’t have PZB turned on either. There is also a piece of shared code, but used for two different purposes.
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That last picture…I was there on that Platz 10 months ago. It is very close to reality. Well done.
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No matter what DTG does, someone will always find it wrong.
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Lua, frontend errors etc status from DTG.
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Good news for me and my real drives. DTG has acknowledged the bug where page two of the ai spawnpoint freezes. Happens when the scenario tracks.bin gets to around 4gb in sice.
They have even promised to fix it.
That means real drives for routes like Münster Bremen!!! And frankfurt highspeed.
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The fix will come from DTG.
I reccomend that you follow the threads on the update. It’s all discussed there.
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I think i found another thing that the update broke. I was driving from Trier to Koblenz, and everytime i passed a speed warning (yellow triangle) with “8” and there was a gpa positioned by the sign, i got zwangsed, despite acknowlegding as i should.
I was driving the Vr103.
Wondering if there is a lua script running these gpa, that is now broken.