Midnightblue That looks very wrong. Looks like a mix of the old Kuju skydome and AP weather.
Beiträge von Kim_olesen1
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LONG REAL DRIVE: Düsseldorf - Frankfurt.
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The minimize to tray in fullscren is mildly annoying, but the gain is greater than the pain.
If i remember correct, it only happens when you put in the first trigger.
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Wie bevor gesagt. Steht in Handbuch. Man muss damit leben.
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I’ve had a couple of questions regarding future Real Drives. So a little update from me: Currently i can’t make any. TSC has a bug where sometimes page two of an QD AI spawnpoint is broken. It used to happen when the scenarios began taking up a lot of memory. DTG has acknowledged this bug. However after the latest TSC update, this bug is no longer a “sometimes bug” but has become persistent and chronic. I can now no longer even put in a single spawnpoint. Without AI traffic, no Real Drives. So either this bug gets fixed sometime in the future, or it is the end of it for me. All i can do is wait.
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Maybe a bug in the Cloud pack? I haven’t tried myself, since, as you all know, the more randomisation i can get, the better.
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REAL DRIVE advanced from Rosenheim to Salzburg.
New clouds from armstrong powerhouse. PLUS new Random Showers feature i got to work in quick drives.
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In the Cloud enhancement pack there is a description of the codes you can use if you are want a specific cloud pattern. So if you do nothing, they are chosen at random. If you use the codes, you can get the one you want.
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Ok, this is almost a beginner question (sorry).
On the wonderful Brennerbahn upgrade from fsclips the Nadelbäume are very late in loading. Is there any way i can change the loading distance for this asset?
Is it a global route parameter, or would i have to do it per tree or per asset block?
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It’s been a long time since we heard news from this project. I hope it’s still on.
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I made this little tutorial. There is a video and a "how to" in the description of the video.
NOTE: You will have to know how to install Time Of Day files etc if you are doing this on unsupported routes.
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Iskult Yes that must be the correct one. My initial download was dated the 15th. When i redownloaded, they were dated to the 17th.
TomB and everyone else who might be interested on how i get random showers in QD.
I’ve made a tutorial. See the thread How to get RANDOM SHOWERS in QUICK DRIVES with the Armstrong Powerhouse Sky And Weather Expansion Pack 2.
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Yes corrected. Or rather, i was so fast in getting the latest SWEP update, that it wasn’t actually on the server yet. All was good when i downloaded again.
Going to walk the dog now, then i’ll write a short tutorial.
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Well autobuy for me. This Danish lover of Germany has happy memories of the Harzgebirge, and ofcourse also the HSB.
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I just had a quick drive with the lovely random skies of the cloud pack, and then the SWEP trigger with a command line that MIGHT give you anything from a light shower to a heavy thunder shower. Or nothing at all. (I got a light shower just after Innsbruck.)
And ofcourse my random red signalisation.
Any simulator comes alive with randomisation.
I think i should do a tutorial on how to get random showers working in quick drive.
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Interesting. So if i understand this correct, you can build the SCMT module be build into the vR 101 if anyone knows how to do it.
Or is it a program that runs as an overlay like ts-telemetry?
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I hope it’s not a fictional route.
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ElectricRetro89 If i remember correct from führerstand mitfahrten, the valley between Hausach and Offenbach is much more open than what is shown in the screenshot.
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Da gebe ich dir Recht. Man sollte schon die Wolkenformation beim QD auswählen können.
Kann man. SWEP standard triggers works in QD as well. Except the latest update introduced a bug. But when that is corrected you can do in QD most of what you can do in a standard scenario.
Pass triggers work as well.
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jpvdveer That does not mean that there is a reason to swap them out once again. They can be new files, without them breaking their functionality.