Configuration file: N:\Blender\export\IGS_ExpModFile.txt ------ Materials:ShaderName ------ ('shadow', 'StencilShadow.fx') ('trdiff', 'TrainBasicObjectDiffuse.fx') ('trglass', 'TrainGlass.fx') ('trspec', 'TrainBasicObjectSpecular.fx') ('trspecem', 'TrainSpecEnvMask.fx') ('trbumpspec', 'TrainBumpSpec.fx') ('trbumpspecem', 'TrainBumpSpecEnvMask.fx') ('trlightmap', 'TrainLightMapWithDiffuse.fx') ('trenv', 'TrainEnv.fx') ('trflora', 'TrainFlora.fx') ('trvfaceflora', 'TrainViewFacingFlora.fx') ('trupvfaceflora', 'TrainUprightViewFacingFlora.fx') ('lofttexdiff', 'LoftTexDiff.fx') ('lofttexdifftr', 'LoftTexDiffTrans.fx') ('skin', 'SkinDiffuse.fx') ('water', 'WaterCubeMap.fx') ('waterscenery', 'WaterScenery.fx') ('sky', 'TrainSkyDome.fx') >>>> INFO: File N:\Blender\export\Test_IGSExpModFile2.txt not found <<<< >>>> INFO: File N:\Blender\export\IGSExpModFile2.txt not found. <<<< >>>> Objects hierarchy will not be changed. <<<< MainObject not specified Main object selected = 1_0500_Test ------------------ Groups list ----------------- --- 1 groups --- --- Group --- 1_0500_Test (1 item) LOD level 1 / LOD distance 0500 / keyword None Parent group: None Group objects: 1_0500_Test INFO: For material Test, shader short name 'TrDiff' found in IGS_ExpModFile.txt and replaced by long shader name TrainBasicObjectDiffuse.fx ================================================================================ IG file header information (0) -------------------------------------------------------------------------------- CommentField : 'Blender 2.75 (sub 0) - IGS exporter version 1.4.7' ObjectCount : 1 MeshCount : 1 MaterialCount : 1 ================================================================================ Materials list (1 materials): -------------------------------------------------------------------------------- Name | Shader | First texture / UVArguments Test | TrainBasicObjectDiffuse.fx | FRS_Gleis_Fest / [0.000000,0.000000,0.000000,0.000000,0.000000,0.000000] ================================================================================ -------------------------------------------------------------------------------- Material main parameters [ 1 / 1 ] : 'Test' ------------------------------. Name : 'Test' ShaderName : 'TrainBasicObjectDiffuse.fx' RenderStageCount : 1 RenderStage0 -------------------. UVChannelIndex : 0 FilterMode : 3 MipLODBias : -2.000000 AnimateUVs : 0 NumFrames : 0 FPS : 24 UVArguments : [0.000000,0.000000,0.000000,0.000000,0.000000,0.000000] ZBias : 0 AlphaTestMode : 0 ZBufferMode : 1 BackfaceCull : 0 TwoSided : 0 ViewFacing : 0 AmbientColor -------------------. Red : 1.000000 Green : 1.000000 Blue : 1.000000 Alpha : 1.000000 DiffuseColor -------------------. Red : 0.800000 Green : 0.800000 Blue : 0.800000 Alpha : 1.000000 EmissiveColor -------------------. Red : 1.000000 Green : 1.000000 Blue : 1.000000 Alpha : 1.000000 EmissiveStrength : 0.000000 SpecularColor ------------------. Red : 1.000000 Green : 1.000000 Blue : 1.000000 Alpha : 1.000000 SpecularPower : 25.000000 ================================================================================ IGTextureNames : [ 1 ] -------------------------------------------------------------------------------- IGfTextureNames [ 1 / 1 ] (44) ------------------------------. TextureNameListLength : 15 TextureNameCount : 1 -------------------------------------------------------------------------------- TextureNameStartOffsetList -----. TextureNameStartOffset[1] : 0 (TextureName[1]) TextureNameList ----------------. TextureName[1] : 'FRS_Gleis_Fest' IGS export time: 0.00