<?xml version="1.0" encoding="utf-8"?>
<cBlueprintLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<Blueprint>
		<cWagonBlueprint xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
			<Name d:type="cDeltaString">MAV_Gabs</Name>
			<BrowseInformation>
				<iRailVehicleBlueprint-cBrowseRVInformation>
					<DisplayName>
						<Localisation-cUserLocalisedString>
							<English d:type="cDeltaString">MAV Gabs</English>
							<French d:type="cDeltaString"></French>
							<Italian d:type="cDeltaString"></Italian>
							<German d:type="cDeltaString"></German>
							<Spanish d:type="cDeltaString"></Spanish>
							<Dutch d:type="cDeltaString"></Dutch>
							<Polish d:type="cDeltaString"></Polish>
							<Russian d:type="cDeltaString"></Russian>
							<Other />
							<Key d:type="cDeltaString"></Key>
						</Localisation-cUserLocalisedString>
					</DisplayName>
				</iRailVehicleBlueprint-cBrowseRVInformation>
			</BrowseInformation>
			<RailVehicleComponent>
				<cWagonComponentBlueprint>
					<NumberingList>
						<cCSVContainer>
							<CsvFile d:type="cDeltaString"></CsvFile>
						</cCSVContainer>
					</NumberingList>
					<NumberingFormat d:type="cDeltaString"></NumberingFormat>
					<Numberings d:type="sUInt32">0</Numberings>
					<FrontCouplingBlueprintID>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">HUN</Provider>
									<Product d:type="cDeltaString">Gabs</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Couplings\3Link\German\3link_german_coupling.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</FrontCouplingBlueprintID>
					<RearCouplingBlueprintID>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">HUN</Provider>
									<Product d:type="cDeltaString">Gabs</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Couplings\3Link\German\3link_german_coupling.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</RearCouplingBlueprintID>
					<FrontCouplingPivot>
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					</FrontCouplingPivot>
					<RearCouplingPivot>
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					</RearCouplingPivot>
					<FrontCouplingReceivingPoint>
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								<e d:type="sFloat32">1</e>
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					</FrontCouplingReceivingPoint>
					<RearCouplingReceivingPoint>
						<cHcRMatrix4x4>
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					<FrontPivotY d:type="sFloat32">1</FrontPivotY>
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					<BackPivotY d:type="sFloat32">-1</BackPivotY>
					<CollisionCentreX d:type="sFloat32">0</CollisionCentreX>
					<CollisionCentreY d:type="sFloat32">2.057</CollisionCentreY>
					<CollisionWidth d:type="sFloat32">2.926</CollisionWidth>
					<CollisionHeight d:type="sFloat32">4.109</CollisionHeight>
					<CollisionLength d:type="sFloat32">14.402</CollisionLength>
					<DragCoefficient d:type="sFloat32">2.04</DragCoefficient>
					<RollingFrictionCoefficient d:type="sFloat32">0.0006</RollingFrictionCoefficient>
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					<WetFriction d:type="sFloat32">0.25</WetFriction>
					<SnowFriction d:type="sFloat32">0.15</SnowFriction>
					<SandFrictionMultiplier d:type="sFloat32">1.3</SandFrictionMultiplier>
					<Bogey>
						<cRailVehicleComponentBlueprint-tag_sBogey d:id="1701">
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							<BogeyPivotY d:type="sFloat32">0.5</BogeyPivotY>
							<BogeyBlueprint>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">HUN</Provider>
											<Product d:type="cDeltaString">Gabs</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Freight\Bogie01.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BogeyBlueprint>
						</cRailVehicleComponentBlueprint-tag_sBogey>
						<cRailVehicleComponentBlueprint-tag_sBogey d:id="1709">
							<BogeyPivotX d:type="sFloat32">-5.25</BogeyPivotX>
							<BogeyPivotY d:type="sFloat32">0.5</BogeyPivotY>
							<BogeyBlueprint>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">HUN</Provider>
											<Product d:type="cDeltaString">Gabs</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Freight\Bogie02.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BogeyBlueprint>
						</cRailVehicleComponentBlueprint-tag_sBogey>
					</Bogey>
					<StopgoRemapper d:type="cDeltaString"></StopgoRemapper>
					<IntermediateRemapper d:type="cDeltaString"></IntermediateRemapper>
					<ExpertRemapper d:type="cDeltaString"></ExpertRemapper>
					<BogieAudioControlName d:type="cDeltaString"></BogieAudioControlName>
					<CouplingAudioControlName d:type="cDeltaString"></CouplingAudioControlName>
					<AnimatedBodyNodeName d:type="cDeltaString"></AnimatedBodyNodeName>
					<MaxComfortableAcceleration d:type="sFloat32">1.75</MaxComfortableAcceleration>
					<TrainBrakeAssembly>
						<EngineSimulation-cTrainAirBrakeBlueprint d:id="1725">
							<BrakeType>
								<EngineSimulation-cTrainAirBrakeDataBlueprint d:id="1727">
									<EquipmentType d:type="cDeltaString">eAirTwinPipe</EquipmentType>
									<MaxForcePercentOfVehicleWeight d:type="sFloat32">70</MaxForcePercentOfVehicleWeight>
									<Control />
									<Handbrake />
									<GraduatedRelease d:type="cDeltaString">eTrue</GraduatedRelease>
									<ProportionalBrake d:type="cDeltaString">eTrue</ProportionalBrake>
									<MaxReleaseRate d:type="sFloat32">10</MaxReleaseRate>
									<MaxApplicationRate d:type="sFloat32">10</MaxApplicationRate>
									<MaxCylinderPressure d:type="sFloat32">63</MaxCylinderPressure>
									<PressureForMaxForce d:type="sFloat32">63</PressureForMaxForce>
									<MaxSystemPressure d:type="sFloat32">72.5</MaxSystemPressure>
									<MinSystemPressure d:type="sFloat32">0</MinSystemPressure>
									<Distributor>
										<EngineSimulation-cBrakeDistributorBlueprint d:id="1741">
											<NormalFullReleasePressure d:type="sFloat32">72.5</NormalFullReleasePressure>
											<FullServicePressure d:type="sFloat32">51</FullServicePressure>
											<TrainPipeControlRatio d:type="sFloat32">2.03</TrainPipeControlRatio>
											<MaxEmergencyResPressure d:type="sFloat32">110</MaxEmergencyResPressure>
											<MaxAuxResPressure d:type="sFloat32">100</MaxAuxResPressure>
											<EmergencyApplicationPressure d:type="sFloat32">63</EmergencyApplicationPressure>
										</EngineSimulation-cBrakeDistributorBlueprint>
									</Distributor>
									<EmergencyBraking />
									<AuxiliaryBraking>
										<EngineSimulation-cBaseAirBrakeBlueprint-cAuxiliaryBraking d:id="1750">
											<MaxChargingRate d:type="sFloat32">10</MaxChargingRate>
											<MaxReservoirPressure d:type="sFloat32">100</MaxReservoirPressure>
										</EngineSimulation-cBaseAirBrakeBlueprint-cAuxiliaryBraking>
									</AuxiliaryBraking>
									<PressureUsedFromPipePerPoundGained d:type="sFloat32">0.3</PressureUsedFromPipePerPoundGained>
									<PressureGainedFromOnePipePounds d:type="sFloat32">100</PressureGainedFromOnePipePounds>
									<RetainerType d:type="cDeltaString">eNoRetainer</RetainerType>
									<TripleValve d:type="cDeltaString">eTrue</TripleValve>
									<TripleValveRatio d:type="sFloat32">2.5</TripleValveRatio>
									<RetainerSlowReleaseRate d:type="sFloat32">15</RetainerSlowReleaseRate>
								</EngineSimulation-cTrainAirBrakeDataBlueprint>
							</BrakeType>
						</EngineSimulation-cTrainAirBrakeBlueprint>
					</TrainBrakeAssembly>
				</cWagonComponentBlueprint>
			</RailVehicleComponent>
			<RenderComponent>
				<cAnimObjectRenderBlueprint>
					<PrimaryNamedTextureSet>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString"></Provider>
									<Product d:type="cDeltaString"></Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString"></BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</PrimaryNamedTextureSet>
					<SecondaryNamedTextureSet>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString"></Provider>
									<Product d:type="cDeltaString"></Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString"></BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</SecondaryNamedTextureSet>
					<GeometryID d:type="cDeltaString">HUN\Gabs\RailVehicles\Freight\[00]gabs</GeometryID>
					<CollisionGeometryID d:type="cDeltaString">HUN\Gabs\RailVehicles\Freight\[00]gabs</CollisionGeometryID>
					<Pickable d:type="cDeltaString">eTrue</Pickable>
					<CastsShadows d:type="cDeltaString">eTrue</CastsShadows>
					<ShadowType d:type="cDeltaString">eShadowType_None</ShadowType>
					<ViewType d:type="cDeltaString">ExternalView</ViewType>
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					<HeatHaze />
					<TexText />
					<ProjectedLightElement />
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					<DetailLevelGenerationRange>
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							<LowestLevel_10isLowest d:type="sInt32">10</LowestLevel_10isLowest>
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					</DetailLevelGenerationRange>
					<AnimSet />
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			</RenderComponent>
			<PosOriComponent>
				<cPosOriBlueprint />
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			<ControlContainerComponent>
				<cControlContainerBlueprint>
					<InteriorInterface>
						<cControlContainerBlueprint-cInteriorInterface>
							<InteriorGeometryID d:type="cDeltaString"></InteriorGeometryID>
							<NumberOfCabs d:type="cDeltaString">eNoCab</NumberOfCabs>
							<InteriorCamera>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
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				<cEntityContainerBlueprint>
					<TrackTerrainInEditor d:type="bool">0</TrackTerrainInEditor>
					<Children />
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				<cScriptComponentBlueprint>
					<Name d:type="cDeltaString"></Name>
				</cScriptComponentBlueprint>
			</ScriptComponent>
		</cWagonBlueprint>
	</Blueprint>
</cBlueprintLoader>
