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				<kLoud-cCurve d:id="10009">
					<Name d:type="cDeltaString">Kurve Dampf Anfahrt Loud Regulator</Name>
					<CurvePoint>
						<kLoud-cRVector2>
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					</CurvePoint>			
				</kLoud-cCurve>
				<kLoud-cCurve d:id="10010">
					<Name d:type="cDeltaString">Bremsrubbeln Loud Druck</Name>
					<CurvePoint>
						<kLoud-cRVector2>
							<X d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.5</X>
							<Y d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Y>
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						<kLoud-cRVector2>
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							<Y d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Y>
						</kLoud-cRVector2>
					</CurvePoint>			
				</kLoud-cCurve>
				<kLoud-cCurve d:id="10011">
					<Name d:type="cDeltaString">Bremsrubbeln Pitch</Name>
					<CurvePoint>
						<kLoud-cRVector2>
							<X d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.5</X>
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							<Y d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.9</Y>
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						<kLoud-cRVector2>
							<X d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">30</X>
							<Y d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">1.1</Y>
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							<Y d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1.2</Y>
						</kLoud-cRVector2>
					</CurvePoint>			
				</kLoud-cCurve>
				<kLoud-cCurve d:id="10012">
					<Name d:type="cDeltaString">Bremsrubbeln Loud Speed</Name>
					<CurvePoint>
						<kLoud-cRVector2>
							<X d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.9</X>
							<Y d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Y>
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						<kLoud-cRVector2>
							<X d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">10</X>
							<Y d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.5</Y>
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						<kLoud-cRVector2>
							<X d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">30</X>
							<Y d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.8</Y>
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					</CurvePoint>			
				</kLoud-cCurve>
				<kLoud-cCurve d:id="13062821">
					<Name d:type="cDeltaString">Grindloop</Name>
					<CurvePoint>
						<kLoud-cRVector2>
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							<Y d:type="sFloat32">0.000000</Y>
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						<kLoud-cRVector2>
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					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="13062822">
					<Name d:type="cDeltaString">Brake Speed</Name>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">0.050000</X>
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					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="13062823">
					<Name d:type="cDeltaString">Brake Amount</Name>
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				</kLoud-cCurve>
				<kLoud-cCurve d:id="13062832">
					<Name d:type="cDeltaString">Reverser Hi</Name>
					<CurvePoint>
						<kLoud-cRVector2>
							<X d:type="sFloat32">-75.000000</X>
							<Y d:type="sFloat32">1.000000</Y>
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						<kLoud-cRVector2>
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							<Y d:type="sFloat32">0.800000</Y>
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						<kLoud-cRVector2>
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							<Y d:type="sFloat32">0.100000</Y>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
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							<Y d:type="sFloat32">1.000000</Y>
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				</kLoud-cCurve>
				<kLoud-cCurve d:id="13062833">
					<Name d:type="cDeltaString">Reverser Lo</Name>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">-75.000000</X>
							<Y d:type="sFloat32">1.000000</Y>
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						<kLoud-cRVector2>
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							<Y d:type="sFloat32">0.900000</Y>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">45.000000</X>
							<Y d:type="sFloat32">0.900000</Y>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">75.000000</X>
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				<kLoud-cCurve d:id="13062834">
					<Name d:type="cDeltaString">Throttle</Name>
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						<kLoud-cRVector2>
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							<Y d:type="sFloat32">0.000000</Y>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
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							<Y d:type="sFloat32">0.700000</Y>
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						<kLoud-cRVector2>
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				<kLoud-cCurve d:id="1960110309">
					<Name d:type="cDeltaString">ChuffsLoopLo</Name>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">10.000000</X>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
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				<kLoud-cCurve d:id="1960110333">
					<Name d:type="cDeltaString">ChuffsLoopLo Pitch</Name>
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							<X d:type="sFloat32">10.000000</X>
							<Y d:type="sFloat32">1.000000</Y>
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						<kLoud-cRVector2>
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							<Y d:type="sFloat32">1.050000</Y>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">20.000000</X>
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				<kLoud-cCurve d:id="13062711">
					<Name d:type="cDeltaString">ChuffsLoopMed</Name>
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						<kLoud-cRVector2>
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							<Y d:type="sFloat32">0.100000</Y>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">27.000000</X>
							<Y d:type="sFloat32">0.100000</Y>
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				<kLoud-cCurve d:id="1960110334">
					<Name d:type="cDeltaString">ChuffsLoopMed Pitch</Name>
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							<X d:type="sFloat32">18.000000</X>
							<Y d:type="sFloat32">1.000000</Y>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">27.000000</X>
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				<kLoud-cCurve d:id="13062712">
					<Name d:type="cDeltaString">ChuffsLoopHi</Name>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">25.000000</X>
							<Y d:type="sFloat32">0.500000</Y>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">27.000000</X>
							<Y d:type="sFloat32">1.000000</Y>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">55.000000</X>
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				<kLoud-cCurve d:id="1960110335">
					<Name d:type="cDeltaString">ChuffsLoopHi Pitch</Name>
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							<X d:type="sFloat32">25.000000</X>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
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				<kLoud-cCurve d:id="13062713">
					<Name d:type="cDeltaString">Reverser Hi2</Name>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">-0.750000</X>
							<Y d:type="sFloat32">1.000000</Y>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
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				<kLoud-cCurve d:id="13062714">
					<Name d:type="cDeltaString">Regulator Lo2</Name>
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						<kLoud-cRVector2>
							<X d:type="sFloat32">-75.000000</X>
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						<kLoud-cRVector2>
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						<kLoud-cRVector2>
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					<Name d:type="cDeltaString">Lichtmaschine</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Lichtmaschine</ControllerName>
							<Curve d:type="ref">1960110311</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="13062840">
					<Name d:type="cDeltaString">Chassis Loop</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">13062811</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cPitchCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">13062810</Curve>
						</kLoud-cPitchCurveModifier>
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				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="13062841">
					<Name d:type="cDeltaString">Movement Volume</Name>
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						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">13062812</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="13062800">
					<Name d:type="cDeltaString">Zyl LL</Name>
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						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">13062813</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="13062842">
					<Name d:type="cDeltaString">Idle Volume</Name>
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						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">13062814</Curve>
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				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="15025013">
					<Name d:type="cDeltaString">Stoking</Name>
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						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Stoking</ControllerName>
							<Curve d:type="ref">1960110313</Curve>
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				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="15025005">
					<Name d:type="cDeltaString">CylinderCock</Name>
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						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Regulator</ControllerName>
							<Curve d:type="ref">1960110305</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">CylinderCock</ControllerName>
							<Curve d:type="ref">1960110304</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="1960110318">
					<Name d:type="cDeltaString">LiveInjector</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">LiveInjectorSteamOnOff</ControllerName>
							<Curve d:type="ref">1960110319</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="1960110317">
					<Name d:type="cDeltaString">ExhaustInjector</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ExhaustInjectorSteamOnOff</ControllerName>
							<Curve d:type="ref">1960110319</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="1960110308">
					<Name d:type="cDeltaString">Luftpumpe</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">SmallCompressorOnOff</ControllerName>
							<Curve d:type="ref">1960110307</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="13062843">
					<Name d:type="cDeltaString">Grindloop</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">13062821</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="13062844">
					<Name d:type="cDeltaString">Squeal</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">13062822</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">BrakeAmount</ControllerName>
							<Curve d:type="ref">13062823</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="15025056">
					<Name d:type="cDeltaString">Schleudern</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">1960110355</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="20000">
					<Name d:type="cDeltaString">Lokbremse Anwenden Modifier</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
							<Curve d:type="ref">10000</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AirBrakePipePressurePSI</ControllerName>
							<Curve d:type="ref">10003</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cPitchCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
							<Curve d:type="ref">10001</Curve>
						</kLoud-cPitchCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="20002">
					<Name d:type="cDeltaString">Lokbremse Loesen Modifier</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
							<Curve d:type="ref">10005</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AirBrakePipePressurePSI</ControllerName>
							<Curve d:type="ref">10007</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cPitchCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
							<Curve d:type="ref">10006</Curve>
						</kLoud-cPitchCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="20001">
					<Name d:type="cDeltaString">Sicherheitsventil 1 Modifier</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">BoilerPressureGauge</ControllerName>
							<Curve d:type="ref">10002</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="20003">
					<Name d:type="cDeltaString">Dampf Anfahrt Modifier</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">10008</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Regulator</ControllerName>
							<Curve d:type="ref">10009</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="20004">
					<Name d:type="cDeltaString">Bremsrubbeln Modifier</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">LocoBrakeCylinderPressurePSI</ControllerName>
							<Curve d:type="ref">10010</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cPitchCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">10011</Curve>
						</kLoud-cPitchCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">10012</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="1960110300">
					<Name d:type="cDeltaString">ChuffLoopLo</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">1960110309</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Reverser</ControllerName>
							<Curve d:type="ref">13062713</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Regulator</ControllerName>
							<Curve d:type="ref">13062715</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cPitchCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">1960110333</Curve>
						</kLoud-cPitchCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="13062720">
					<Name d:type="cDeltaString">ChuffLoopMed</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">13062711</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Reverser</ControllerName>
							<Curve d:type="ref">13062713</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Regulator</ControllerName>
							<Curve d:type="ref">13062715</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cPitchCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">1960110334</Curve>
						</kLoud-cPitchCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="13062721">
					<Name d:type="cDeltaString">ChuffLoopHi</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">13062712</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Reverser</ControllerName>
							<Curve d:type="ref">13062713</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Regulator</ControllerName>
							<Curve d:type="ref">13062715</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cPitchCurveModifier>
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">1960110335</Curve>
						</kLoud-cPitchCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup>
				<kLoud-cInstanceGroup d:id="15025046">
					<Name d:type="cDeltaString">Squeal</Name>
					<MaximumNumberOfInstances d:type="sUInt32">1</MaximumNumberOfInstances>
					<InstanceExceededAction d:type="cDeltaString">RejectNew</InstanceExceededAction>
				</kLoud-cInstanceGroup>
			</InstanceGroup>
			<Loop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025002</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">SafetyValve2</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.100000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">600</Sound>
					<ModifierChain d:type="ref">20001</ModifierChain>
					<ControllerName d:type="cDeltaString">SafetyValve1</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.300000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025095</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">AWS</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.100000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025010</Sound>
					<ModifierChain d:type="ref">15025011</ModifierChain>
					<ControllerName d:type="cDeltaString">Lichtmaschine</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.200000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">1960110302</Sound>
					<ModifierChain d:type="ref">1960110317</ModifierChain>
					<ControllerName d:type="cDeltaString">ExhaustInjectorWater</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.050000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025006</Sound>
					<ModifierChain d:type="ref">1960110308</ModifierChain>
					<ControllerName d:type="cDeltaString">SmallCompressorOnOff</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.050000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">1960110301</Sound>
					<ModifierChain d:type="ref">1960110366</ModifierChain>
					<ControllerName d:type="cDeltaString">LiveInjectorWater</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.050000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">13062899</Sound>
					<ModifierChain d:type="ref">13062840</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.050000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1000.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025044</Sound>
					<ModifierChain d:type="ref">13062842</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.000000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1000.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025003</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.000000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1000.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Sound d:type="ref">15025012</Sound>
					<ModifierChain d:type="ref">15025013</ModifierChain>
					<ControllerName d:type="cDeltaString">Stoking</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.10000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025004</Sound>
					<ModifierChain d:type="ref">15025005</ModifierChain>
					<ControllerName d:type="cDeltaString">CylinderCock</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.099000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025016</Sound>
					<ModifierChain d:type="ref">1960110317</ModifierChain>
					<ControllerName d:type="cDeltaString">ExhaustInjectorSteamOnOff</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.050000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025018</Sound>
					<ModifierChain d:type="ref">1960110366</ModifierChain>
					<ControllerName d:type="cDeltaString">LiveInjectorSteamOnOff</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.050000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Sound d:type="ref">13062850</Sound>
					<ModifierChain d:type="ref">13062843</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.050000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">100.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050927</Sound>
					<ModifierChain d:type="ref">20000</ModifierChain>
					<ControllerName d:type="cDeltaString">AirBrakePipePressurePSI</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueIsChangingDown</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32" d:alt_encoding="000000A09999A93F" d:precision="string"></ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string"></ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050926</Sound>
					<ModifierChain d:type="ref">20002</ModifierChain>
					<ControllerName d:type="cDeltaString">AirBrakePipePressurePSI</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueIsChangingUp</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32" d:alt_encoding="000000A09999A93F" d:precision="string"></ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string"></ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050922</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EngineBrakeControl</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueIsChangingUp</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32" d:alt_encoding="000000A09999A93F" d:precision="string"></ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string"></ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050923</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EngineBrakeControl</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueIsChangingDown</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32" d:alt_encoding="000000A09999A93F" d:precision="string"></ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string"></ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Sound d:type="ref">13062850</Sound>
					<ModifierChain d:type="ref">13062843</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.050000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">100.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">601</Sound>
					<ModifierChain d:type="ref">20004</ModifierChain>
					<ControllerName d:type="cDeltaString">LocoBrakeCylinderPressurePSI</ControllerName>
					<LoopCondition d:type="cDeltaString"></LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32" d:alt_encoding="000000A09999A93F" d:precision="string">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string">72.5</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050920</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EngineBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32">0.90000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025045</Sound>
					<ModifierChain d:type="ref">13062844</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">2.25000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">15025046</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050921</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EngineBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32">0.10000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050924</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.300000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050925</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32">0.30000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">71050000</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000C0CCCCDC3F" d:precision="string">0.20</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050928</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Wipers</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.010000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050929</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Wipers</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.990000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">51050930</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EmergencyBrake</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.100000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">15025015</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">ImpactCount</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIsChanging</TriggerType>
					<TriggerValue d:type="sFloat32">1.000000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">71050001</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">LocoBrakeCylinderPressurePSI</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.1</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot>
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">71050002</Sound>
					<ModifierChain d:type="ref">20003</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.1</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
			<DriveWheelDiameter d:type="sFloat32">1.400000</DriveWheelDiameter>
			<NumberOfCylinders d:type="sUInt32">3</NumberOfCylinders>
			<Exhaust>
				<cSteamExhaust>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<ActiveRangeStartValue d:type="sFloat32">0.000000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">5.000000</ActiveRangeEndValue>
					<ExhaustElement>
						<cSteamExhaustElement>
							<Sound d:type="ref">51050917</Sound>
							<ModifierChain d:type="ref">13062800</ModifierChain>
						</cSteamExhaustElement>
						<cSteamExhaustElement>
							<Sound d:type="ref">51050918</Sound>
							<ModifierChain d:type="ref">13062800</ModifierChain>
						</cSteamExhaustElement>
					</ExhaustElement>
				</cSteamExhaust>
				<cSteamExhaust>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<ActiveRangeStartValue d:type="sFloat32">5.000000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">8.000000</ActiveRangeEndValue>
					<ExhaustElement>
						<cSteamExhaustElement>
							<Sound d:type="ref">51050915</Sound>
							<ModifierChain d:type="ref">13062800</ModifierChain>
						</cSteamExhaustElement>
						<cSteamExhaustElement>
							<Sound d:type="ref">51050916</Sound>
							<ModifierChain d:type="ref">13062800</ModifierChain>
						</cSteamExhaustElement>
					</ExhaustElement>
				</cSteamExhaust>
				<cSteamExhaust>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<ActiveRangeStartValue d:type="sFloat32">8.000000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">10.000000</ActiveRangeEndValue>
					<ExhaustElement>
-						<cSteamExhaustElement>
							<Sound d:type="ref">51050913</Sound>
							<ModifierChain d:type="ref">13062800</ModifierChain>
						</cSteamExhaustElement>
						<cSteamExhaustElement>
							<Sound d:type="ref">51050914</Sound>
							<ModifierChain d:type="ref">13062800</ModifierChain>
						</cSteamExhaustElement>
					</ExhaustElement>
				</cSteamExhaust>
				<cSteamExhaust>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<ActiveRangeStartValue d:type="sFloat32">10.000000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">13.000000</ActiveRangeEndValue>
					<ExhaustElement>
						<cSteamExhaustElement>
							<Sound d:type="ref">51050911</Sound>
							<ModifierChain d:type="ref">13062800</ModifierChain>
						</cSteamExhaustElement>
						<cSteamExhaustElement>
							<Sound d:type="ref">51050912</Sound>
							<ModifierChain d:type="ref">13062800</ModifierChain>
						</cSteamExhaustElement>
					</ExhaustElement>
				</cSteamExhaust>
			</Exhaust>
		</cSteamAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
